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Community Rating: 4.485 / 5  (68 votes)
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Repeated reanimation is superb. At the very least, she can double the usefulness of chump-blockers - at best, she can score you a huge beater for cheap, even from your opponent's graveyard. You can also keep reusing creatures with sacrifice effects, such as Children of Korlis or Spore Frog, indefinetley. The "remove from the game" clause can also be helpful, allowing you to permanently remove a threat like Haakon or Wonder from your opponent's graveyard.

All this, and she has a totally hot bod. Sounds like a great card to me.
Posted By: Kirbster (4/3/2011 1:40:34 PM)
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Apparently this is what the Sorceress Queen is up to in her spare time.
Posted By: MarlinFlake (2/24/2011 9:55:39 AM)
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@jfre81: To my best understanding, the creature returning to the battlefield after being exiled with Oblivion Ring or Journey to Nowhere is considered a completely new creature. It should have forgotten any restrictions imposed upon it in its former existence.

Same goes for Momentary Blink or Venser, the Sojourner.

Furthermore, I note if the reanimated creature just dies, it just goes back to the graveyard, ready to be resurrected again.
Posted By: Lord_of_Tresserhorn (3/24/2012 2:45:29 PM)
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A really good creature that is actually better if you read it carefully. The ability to grab creatures from ANY player's graveyard, and the ability to do this repeatedly, is not to be underestimated - and black being the color of discard makes for some pretty obscene synergy. Not only do you have a repeatable Zombify for your own creatures, but this activated ability is actually cheaper! Furthermore, as noted by Lord_of_Tresserhorn, the death of the reanimated creature merely means you get to try again next turn. All at instant speed. A true bomb, and a card that can be built around.

Also, any Dimir/mill players out there? Nothing like grabbing that fancy Pathrazer of Ulamog, or whatever nasty creature you milled, from the opponent's graveyard and swinging at them with it. Not to mention the constant threat when you have 3 mana open of raising a blocker to counter any of their schemes.
Posted By: Equinox523 (2/1/2013 8:28:49 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


1. Activate Coffin Queen
2. Cloudshift (or similar instant-speed flicker, perhaps Deadeye Navigator...) the Coffin Queen in response
3. Resolve first activation of Coffin Queen, getting your opponent's stuff on the cheap
4. Retrun New Coffin Queen to play, and do it again

Who doesn't like repeated grave-robbing? It was in your graveyard; you obviously weren't doing anything with it, so I'll use it. Its the efficient thing to do: recycle, reuse, win.
Posted By: lechgame (6/30/2012 4:29:26 AM)
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Compared to it's two chief rivals, Hell's Caretaker and Nezumi Graverobber, this card is just out of the park powerful. Instant speed, repeatable reanimation with no set-up and no cost other than mana. Plus, it's now a zombie, which lets you use it alongside Lord of the Undead and Call to the Grave. This is the best card in its class, by far.
Posted By: Justice1337 (8/22/2011 6:42:16 PM)
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Zombie?

Well, she also has four arms and possibly a spectral "tail". I suppose it's fortunate she's not something even weirder, like a Spirit Vedalken Wizard.
Posted By: longwinded (11/15/2011 9:39:38 AM)
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Use ball lightning and other things that die at eot.
Posted By: Tommy9898 (5/20/2010 7:12:16 PM)
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Perfect in my Grixis graveyard-control.
I just use it to take their big and bad Iona or some other nasty card.
Posted By: Bursama (11/18/2010 10:12:12 AM)
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@tpmanw
yes it counts as losing control sense the creature is no long on the battlefield
Posted By: nogoodnamesleft (2/5/2011 6:46:36 PM)
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Gatherer works better in the Companion app!

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