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Restless Vents
Restless Vents (0)
Land

Restless Vents enters tapped.

Tap: Add Black or Red.

1BlackRed: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.

Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

The Lost Caverns of Ixalan (Rare)
Restless Vinestalk
Restless Vinestalk (0)
Land

Restless Vinestalk enters tapped.

Tap: Add Green or Blue.

3GreenBlue: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.

Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Wilds of Eldraine (Rare)
Tlincalli Hunter (Retrieve Prey)
Tlincalli Hunter (Retrieve Prey) 1Green (2)
Sorcery — Adventure

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Return to Battle
Return to Battle Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Portal Three Kingdoms (Common)
Riptide Turtle
Riptide Turtle 1Blue (2)
Creature — Turtle (0/5)

Flash

Defender

Theros Beyond Death (Common)
Roaming Ghostlight
Roaming Ghostlight 3BlueBlue (5)
Creature — Spirit (3/2)

Flying

When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Rootless Yew
Rootless Yew 3GreenGreen (5)
Creature — Treefolk (5/4)

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Rowan's Battleguard
Rowan's Battleguard 3Red (4)
Creature — Human Knight (3/3)

First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

Throne of Eldraine (Uncommon)
Rush of Battle
Rush of Battle 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Rustler Rampage
Rustler Rampage White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

Outlaws of Thunder Junction (Uncommon)
Salvage Scuttler
Salvage Scuttler 4Blue (5)
Creature — Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

Aether Revolt (Uncommon)
Scuttlegator
Scuttlegator 4Green or BlueGreen or Blue (6)
Creature — Crab Turtle Crocodile (6/6)

Defender

6Green or BlueGreen or Blue: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Scuttlemutt
Scuttlemutt 3 (3)
Artifact Creature — Scarecrow (2/2)

Tap: Add one mana of any color.

Tap: Target creature becomes the color or colors of your choice until end of turn.

Jumpstart (Uncommon)
Other Versions
Shadowmoor (Common)
Core Set 2020 (Uncommon)
Scuttletide
Scuttletide 1Blue (2)
Enchantment

1, Discard a card: Create a 0/3 blue Crab creature token.

Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Modern Horizons 2 (Uncommon)
Scuttling Butler
Scuttling Butler 3 (3)
Artifact Creature — Construct (4/1)

At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.

Streets of New Capenna (Uncommon)
Scuttling Death
Scuttling Death 4Black (5)
Creature — Spirit (4/2)

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Scuttling Doom Engine
Scuttling Doom Engine 6 (6)
Artifact Creature — Construct (6/6)

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.

Commander 2018 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Scuttling Sentinel
Scuttling Sentinel 1Green or BlueGreen or Blue (3)
Creature — Crab Elf (3/2)

Flash

Vigilance

When Scuttling Sentinel enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

Ravnica Clue Edition (Uncommon)
Scuttling Sliver
Scuttling Sliver 2Blue (3)
Creature — Sliver Trilobite (2/2)

Sliver creatures you control have "2: Untap this creature."

Modern Horizons (Uncommon)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Setessan Battle Priest
Setessan Battle Priest 1White (2)
Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Theros (Common)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Settle the Score
Settle the Score 2BlackBlack (4)
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Settle the Wreckage
Settle the Wreckage 2WhiteWhite (4)
Instant

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Ixalan (Rare)
Settlement Blacksmith
Settlement Blacksmith 2White (3)
Creature — Human Artificer (3/3)

When Settlement Blacksmith enters, if you control an Equipment, draw a card.

Assassin's Creed (Uncommon)
Shadowborn Apostle
Shadowborn Apostle Black (1)
Creature — Human Cleric (1/1)

A deck can have any number of cards named Shadowborn Apostle.

Black, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.

Double Masters 2022 (Common)
Other Versions
Magic 2014 Core Set (Common)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sightless Ghoul
Sightless Ghoul 3Black (4)
Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Souls of the Faultless
Souls of the Faultless WhiteBlackBlack (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.

Guildpact (Uncommon)
Sovereign's Macuahuitl
Sovereign's Macuahuitl (0)
Artifact — Equipment

When Sovereign's Macuahuitl enters, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Springmantle Cleric
Springmantle Cleric 4Green (5)
Creature — Elf Cleric (2/3)

Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it.

Zendikar Rising (Uncommon)
Stag Beetle
Stag Beetle 3GreenGreen (5)
Creature — Insect (0/0)

Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Onslaught (Rare)
Starlit Mantle
Starlit Mantle 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature you control

When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Enchanted creature gets +1/+1.

Theros Beyond Death (Common)
Startle
Startle 1Blue (2)
Instant

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Draw a card.

Innistrad: Midnight Hunt (Common)
Startled Awake
Startled Awake 2BlueBlue (4)
Sorcery

Target opponent mills thirteen cards.

3BlueBlue: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Startling Development
Startling Development 1Blue (2)
Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.

Cycling 1 (1, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Stormscape Battlemage
Stormscape Battlemage 2Blue (3)
Creature — Metathran Wizard (2/2)

Kicker White and/or 2Black (You may pay an additional White and/or 2Black as you cast this spell.)

When Stormscape Battlemage enters, if it was kicked with its White kicker, you gain 3 life.

When Stormscape Battlemage enters, if it was kicked with its 2Black kicker, destroy target nonblack creature. That creature can't be regenerated.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Subtle Strike
Subtle Strike 1Black (2)
Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Zendikar Rising (Common)
Subtlety
Subtlety 2BlueBlue (4)
Creature — Elemental Incarnation (3/3)

Flash

Flying

When Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.

Evoke—Exile a blue card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sunscape Battlemage
Sunscape Battlemage 2White (3)
Creature — Human Wizard (2/2)

Kicker 1Green and/or 2Blue (You may pay an additional 1Green and/or 2Blue as you cast this spell.)

When Sunscape Battlemage enters, if it was kicked with its 1Green kicker, destroy target creature with flying.

When Sunscape Battlemage enters, if it was kicked with its 2Blue kicker, draw two cards.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Surtland Elementalist
Surtland Elementalist 5BlueBlue (7)
Creature — Giant Wizard (8/8)

As an additional cost to cast this spell, reveal a Giant card from your hand or pay 2.

Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Kaldheim (Rare)
Surtland Flinger
Surtland Flinger 3RedRed (5)
Creature — Giant Berserker (4/6)

Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.

Kaldheim (Rare)
Surtland Frostpyre
Surtland Frostpyre (0)
Land

Surtland Frostpyre enters tapped.

Tap: Add Red.

2BlueBlueRed, Tap, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.

Kaldheim (Uncommon)
Svogthos, the Restless Tomb
Svogthos, the Restless Tomb (0)
Land

Tap: Add Colorless.

3BlackGreen: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Commander Anthology 2018 (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Sylvok Battle-Chair
Sylvok Battle-Chair 4GreenGreen (6)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +4/+4 and has trample.

Equip 5GreenGreen

Phyrexia: All Will Be One (Uncommon)
Tecutlan, the Searing Rift
Tecutlan, the Searing Rift (0)
Legendary Land — Cave

(Transforms from Brass's Tunnel-Grinder.)

Tap: Add Red.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

The Lost Caverns of Ixalan (Rare)
Temur Battle Rage
Temur Battle Rage 1Red (2)
Instant

Target creature gains double strike until end of turn.

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Commander Masters (Common)
Other Versions
Fate Reforged (Common)
Double Masters (Common)
Commander Legends (Common)
Time Spiral Remastered (Bonus)
Terry Pin, Turboturtle (playtest)
Terry Pin, Turboturtle (playtest) 2BlueRed (4)
Legendary Creature — — Turtle Athlete (4/3)

Flash

Haste

You may ignore the words "Activate only as a sorcery" while activating abilities.

Mystery Booster 2: Convention Edition (Rare)
Teshar, Ancestor's Apostle
Teshar, Ancestor's Apostle 3White (4)
Legendary Creature — Bird Cleric (2/2)

Flying

Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Commander Masters (Uncommon)
Other Versions
Dominaria (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
The Battle of Bywater
The Battle of Bywater 1WhiteWhite (3)
Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Rare)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Thistledown Players
Thistledown Players 2White (3)
Creature — Mouse Bard (3/3)

Whenever Thistledown Players attacks, untap target nonland permanent.

Bloomburrow (Common)
Thornmantle Striker
Thornmantle Striker 4Black (5)
Creature — Elf Rogue (4/3)

When Thornmantle Striker enters, choose one —

• Remove X counters from target permanent, where X is the number of Elves you control.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

Kaldheim (Uncommon)
Thornscape Battlemage
Thornscape Battlemage 2Green (3)
Creature — Elf Wizard (2/2)

Kicker Red and/or White (You may pay an additional Red and/or White as you cast this spell.)

When Thornscape Battlemage enters, if it was kicked with its Red kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters, if it was kicked with its White kicker, destroy target artifact.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Thoughtlace
Thoughtlace Blue (1)
Instant

Target spell or permanent becomes blue. <I>(Mana symbols on that permanent remain unchanged.)</I>

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Thoughtleech
Thoughtleech GreenGreen (2)
Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Ice Age (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Thrashing Frontliner
Thrashing Frontliner 1Red (2)
Creature — Phyrexian Lizard (2/2)

Trample

Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.

March of the Machine (Common)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Throttle
Throttle 4Black (5)
Instant

Target creature gets -4/-4 until end of turn.

Shadows over Innistrad (Common)
Other Versions
Khans of Tarkir (Common)
Thunderscape Battlemage
Thunderscape Battlemage 2Red (3)
Creature — Human Wizard (2/2)

Kicker 1Black and/or Green (You may pay an additional 1Black and/or Green as you cast this spell.)

When Thunderscape Battlemage enters, if it was kicked with its 1Black kicker, target player discards two cards.

When Thunderscape Battlemage enters, if it was kicked with its Green kicker, destroy target enchantment.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Tidepool Turtle
Tidepool Turtle 3Blue (4)
Creature — Turtle (2/5)

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dominaria United (Common)
Time Beetle
Time Beetle 1Blue (2)
Creature — Alien Insect (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Doctor Who Commander (Uncommon)
TL;DR (playtest)
TL;DR (playtest) BlackBlack (2)
Instant

Exile target creature if it has any abilities other than keywords. (Flying, protection, and partner are all keywords. See rule 702 for details. Landfall and scry aren't keywords; they're an ability word and a keyword action respectively. Yes, there's a difference.)

Mystery Booster 2: Convention Edition (Rare)
Tlincalli Hunter
Tlincalli Hunter 5GreenGreen (7)
Creature — Scorpion Scout (7/7)

Trample

Once each turn, you may pay 0 rather than pay the mana cost for a creature spell you cast from exile.

Commander Legends: Battle for Baldur's Gate (Rare)
Tocatli Honor Guard
Tocatli Honor Guard 1White (2)
Creature — Human Soldier (1/3)

Creatures entering don't cause abilities to trigger.

Ixalan (Rare)
Torch Gauntlet
Torch Gauntlet 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Kaladesh (Common)
Traverse the Outlands
Traverse the Outlands 4Green (5)
Sorcery

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Trestle Troll
Trestle Troll 1BlackGreen (3)
Creature — Troll (1/4)

Defender

Reach (This creature can block creatures with flying.)

1BlackGreen: Regenerate Trestle Troll.

Return to Ravnica (Common)
Turtleshell Changeling
Turtleshell Changeling 3Blue (4)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

1Blue: Switch Turtleshell Changeling's power and toughness until end of turn.

Lorwyn (Uncommon)
Tyrannical Pitlord
Tyrannical Pitlord 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

As Tyrannical Pitlord enters, choose another creature you control.

The chosen creature gets +3/+3 and has flying.

When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.

Dominaria United (Rare)
Umbral Mantle
Umbral Mantle 3 (3)
Artifact — Equipment

Equipped creature has "3, Untap: This creature gets +2/+2 until end of turn." (Untap is the untap symbol.)

Equip 0

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Undead Butler
Undead Butler 1Black (2)
Creature — Zombie (1/2)

When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.)

When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Uncommon)
Undercover Butler
Undercover Butler 2Blue or Black (3)
Creature — Human Rogue (2/3)

Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn.

Ravnica Clue Edition (Uncommon)
Unsettled Mariner
Unsettled Mariner WhiteBlue (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Modern Horizons (Rare)
Unsettling Twins
Unsettling Twins 3White (4)
Creature — Human (2/2)

When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Common)
Uphill Battle
Uphill Battle 2Red (3)
Enchantment

Creatures played by your opponents enter tapped.

Mercadian Masques (Uncommon)
Valeron Outlander
Valeron Outlander GreenWhite (2)
Creature — Human Scout (2/2)

Protection from black

Conflux (Common)
Vault of Catlacan
Vault of Catlacan (0)
Legendary Land

(Transforms from Storm the Vault.)

Tap: Add one mana of any color.

Tap: Add Blue for each artifact you control.

Rivals of Ixalan (Rare)
Vedalken Outlander
Vedalken Outlander WhiteBlue (2)
Artifact Creature — Vedalken Scout (2/2)

Protection from red

Conflux (Common)
Ventifact Bottle
Ventifact Bottle 3 (3)
Artifact

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate only as a sorcery.

At the beginning of your first main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add Colorless for each charge counter removed this way.

Mirage (Rare)
Vexing Beetle
Vexing Beetle 4Green (5)
Creature — Insect (3/3)

This spell can't be countered.

Vexing Beetle gets +3/+3 as long as no opponent controls a creature.

Legions (Rare)
Vexing Scuttler
Vexing Scuttler 8 (8)
Creature — Eldrazi Crab (4/5)

Emerge 6Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.

Eldritch Moon (Uncommon)
Vicious Battlerager
Vicious Battlerager 3Black (4)
Creature — Dwarf Barbarian (1/5)

When Vicious Battlerager enters, you take the initiative.

Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.

Commander Legends: Battle for Baldur's Gate (Common)
Virus Beetle
Virus Beetle 1Black (2)
Artifact Creature — Insect (1/1)

When Virus Beetle enters, each opponent discards a card.

Kamigawa: Neon Dynasty (Common)
Vorrac Battlehorns
Vorrac Battlehorns 2 (2)
Artifact — Equipment

Equipped creature has trample and can't be blocked by more than one creature.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Vren, the Relentless
Vren, the Relentless 2BlueBlack (4)
Legendary Creature — Rat Rogue (3/4)

Ward 2

If a creature an opponent controls would die, exile it instead.

At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.

Bloomburrow (Rare)
Vulshok Battlegear
Vulshok Battlegear 3 (3)
Artifact — Equipment

Equipped creature gets +3/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Mirrodin (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Vulshok Battlemaster
Vulshok Battlemaster 4Red (5)
Creature — Human Warrior (2/2)

Haste

When Vulshok Battlemaster enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

Mirrodin (Rare)
Vulshok Gauntlets
Vulshok Gauntlets 2 (2)
Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Double Masters (Common)
Other Versions
Mirrodin (Common)
Walking Atlas
Walking Atlas 2 (2)
Artifact Creature — Construct (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Worldwake (Common)
Warded Battlements
Warded Battlements 2White (3)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Attacking creatures you control get +1/+0.

Core Set 2021 (Common)
Wastescape Battlemage
Wastescape Battlemage 1Colorless (2)
Creature — Eldrazi Wizard (2/2)

Kicker Green and/or 1Blue

When you cast this spell, if it was kicked with its Green kicker, exile target artifact or enchantment an opponent controls.

When you cast this spell, if it was kicked with its 1Blue kicker, return target creature an opponent controls to its owner's hand.

Modern Horizons 3 (Uncommon)
Wetland Sambar
Wetland Sambar 1Blue (2)
Creature — Elk (2/1)

Khans of Tarkir (Common)
Wild Nacatl
Wild Nacatl Green (1)
Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Shards of Alara (Common)
Winged Coatl
Winged Coatl 1GreenBlue (3)
Creature — Snake (1/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Double Masters 2022 (Common)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Commander Anthology (Common)
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