Sunseed Nurturer
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.133 / 5  (49 votes)
Card Name:
Sunseed Nurturer
Mana Cost:
2White
Mana Value:
3
Types:
Creature - Human Druid Wizard
Card Text:
At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.
Tap: Add 1 to your mana pool.
Flavor Text:
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
P/T:
1 / 1
Expansion:
Rarity:
Uncommon
Card Number:
29
Artist:
Language:
English
Rulings
10/1/2008 The first ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don't control a creature with power 5 or greater by the time it resolves. (It doesn't have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last "until end of turn" will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
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