Chain Lightning
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.584 / 5  (77 votes)
Card Name:
Chain Lightning
Mana Cost:
Red
Mana Value:
1
Types:
Sorcery
Card Text:
Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay RedRed. If the player does, he or she may copy this spell and may choose a new target for that copy.
Expansion:
Rarity:
Common
All Sets:
Legends (Common)
Masters Edition III (Common)
Premium Deck Series: Fire and Lightning (Common)
Vintage Masters (Common)
Eternal Masters (Uncommon)
Masterpiece Series: Amonkhet Invocations (Special)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Dominaria Remastered (Common)
Mystery Booster 2: Convention Edition (Common)
Card Number:
90
Language:
English
Rulings
12/8/2022 As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
12/8/2022 The player putting the copy of the spell on the stack controls that copy.
12/8/2022 The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
12/8/2022 If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
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