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A Good Thing (playtest)
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Oracle
Printed
Card Name:
A Good Thing (playtest)
Mana Cost:
Mana Value:
6
Types:
Enchantment
Card Text:
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice CARDNAME.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Expansion:
Mystery Booster
Rarity:
Common
Card Number:
86
Artist:
Yoni Skolnik
Rulings
11/12/2019
To double a player's life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.
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