Midnight Clock
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Midnight Clock
Mana Cost:
2Blue
Mana Value:
3
Types:
Artifact
Card Text:
Tap: Add Blue.
2Blue: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Rarity:
Rare
All Sets:
Throne of Eldraine (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Card Number:
99
Rulings
10/4/2019 You can activate Midnight Clock's mana ability to pay the cost of its second ability.
10/4/2019 Midnight Clock's last ability triggers after one or more counters are put onto it if it had fewer than twelve counters on it before those counters were put on it and it has twelve or more counters on it after.
10/4/2019 If Midnight Clock leaves the battlefield while its last ability is on the stack, it won't be exiled.
10/4/2019 Midnight Clock's first triggered ability triggers at the beginning of each upkeep, not just your upkeep. In a Two-Headed Giant game, an ability that triggers at the beginning of each upkeep rather than each player's upkeep triggers only once during each team's upkeep.
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