Emperor of Bones
Other Variations:
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Emperor of Bones
Mana Cost:
1Black
Mana Value:
2
Types:
Creature — Skeleton Noble
Card Text:
At the beginning of combat on your turn, exile up to one target card from a graveyard.
1Black: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
P/T:
2 / 2
Expansion:
Rarity:
Rare
Card Number:
90
Artist:
Language:
English
Rulings
6/7/2024 If any permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
6/7/2024 Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
6/7/2024 Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
6/7/2024 Multiple finality counters on a single permanent are redundant.
6/7/2024 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
6/7/2024 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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