excellent in the early game! (turns 1-3)
Posted By:
purplesweatshirt
(5/12/2010 12:44:12 AM)
It's no Llanowar elves, but it'll do.
Posted By:
divine_exodus
(10/28/2010 2:39:03 PM)
As purplesweatshirt says, this is useful early game, but it loses its usefulness around turn 4. That's because unlike Llanowar, playing this turn 1-3 pretty much guarantees that you won't have a forest to play turn 4. Unless you're playing with a ton of forests, your mana acceleration is going to wear off.
Of course, if you're playing with some kind of forest or land mechanic, that's another story.
Posted By:
james2c19v
(2/7/2012 2:49:05 PM)
if only it came into play not tapped considering you had a large hand turn one lay forest elvish pioneer lay another and lay another in total lay four you have five lands then lay a llanowar elves next turn tap for six green sun zenith for something huge
Posted By:
penguinmage25
(11/14/2011 2:21:23 PM)
Exploration costs about 20+ bucks. This costs about a nickel. Doesn't take a genius to figure out why...
Posted By:
Kryptnyt
(10/19/2010 4:06:05 AM)
Landfall enabler.
My dungrove elder,rampaging baloths and baru fist of krosa found a new friend.
Posted By:
mOKANNEN
(12/4/2011 11:23:35 AM)
This has an upside to llanowar elves. If they ping your llanowar, you loose the extra mana. They can kill this and you still have your additional land in play.
The downside is that its situational. Sometimes you dont have an extra land, and unlike llanowar, this cant make a 1 land hand playable.
Posted By:
TheWrathofShane
(10/30/2012 2:12:18 PM)
wonder how this would play out in a moonfolk/landfall type deck...
Posted By:
feedbacker
(12/2/2012 10:54:03 AM)