How can you say Jayemdae Tome is better? Here the average cost per card drawn by Tome and Blueprints:
Draw 1: Tome: 8, Blueprints: 6
Draw 2: Tome: 6, Blueprints: 6 or 3 (if you activate it in response to the upkeep cost)
Draw 3: 5.3, Blueprints: 4
Draw 4: 5, Blueprints: 3
Draw 5: 4,8 Blueprints: 2,4
So, the tome can be used on turn 5, which is one turn earlier than the blueprints. However, the tome is much more expensive to draw cards with. Also, if you play the tome without having the mana to instantly activate it, you give your opponent the chance to kill it before you can get any value of it. The blueprints however can be tapped the turn you play them, in response to any removal.
I'd play the blueprints always over the tome.
Posted By:
majinara
(12/4/2010 3:33:13 AM)
Is it worth it?
Clock of Omens
Worth it.
Posted By:
dberry02
(7/2/2012 3:18:01 AM)
A bit expensive, but when you manage to play it, it truly shines
Posted By:
Lord_Eagle
(2/29/2012 9:31:39 PM)
If your so worried about the Echo, why not just play with Thick-Skinned Goblin?
Posted By:
Waffle_of_Bolas
(10/28/2009 12:46:24 PM)
the reason you dont play the tome is because once the mana has been spent on this, it is an additonal (and optional) draw every turn. Assuming you dont use other stuff to untap artifacts its, 6 mana - draw a card, another 6 mana - you may choose to draw an additional card every turn you take.
the tome on the other hand is 4 to draw a card every time.
Posted By:
Kurhan
(1/4/2010 11:33:27 PM)
Card of the Day - Monday, November 29, 2010
Urza's Legacy rare. The blueprints in Urza's Blueprints are for the creation of the Skyship Weatherlight. When Urza had built it, he needed the perfect captain, so he started a long-term breeding plan that eventually produced Gerrard Capashen.
Posted By:
brunsbr103
(11/29/2010 5:46:54 AM)
Card of the Day - Tuesday, June 17, 2008
Urza's BlueprintsUrza's Legacy rare. The scene in the Urza's Blueprints art appears to come after the blueprints have already been used, since we can clearly see the mostly-built Weatherlight on the left. One can only assume that the blueprints were being used for a last-minute checklist before the voyage began.
Posted By:
liir007
(8/10/2009 11:40:01 PM)
Even if you don't play the echo cost, you don't lose card advantage provided you tap it immediately.
Still, by the time you have 6 mana to fool around with, why not play Jayemdae Tome or another artifact card-drawer?
Posted By:
Champion_Kitsune
(10/15/2009 7:46:45 PM)
If it were a little more expensive WITHOUT an echo cost, it would be playable, but this is only for casual play. You can't Tinker or Dark Ritual for it because of echo... :(
Posted By:
Coufu
(4/19/2009 10:58:28 PM)
In my never-ending quest to gain sustained card advantage in artifact decks, having discounted Howling Mine tapping shenanigans and Trigon of Thought bouncing, I landed on good old Urza's Blueprints. Actually, I'm pleasantly surprised. With the addition of Grand Architect to the scene, by turn 4-5 you're usually going to be heavy on (colorless) mana and low on cards. When every one of your Trinket Mages, Etherium Sculptors, and Riddlesmiths can tap to produce 2 and mana accelerators like Everflowing Chalice and Grim Monolith abound, playing this by turn 3-4 becomes trivial, as does paying the echo cost. And after that, you're pretty much set; grab some Voltaic Keys and go to town. No muss, no fuss, no paying or bouncing to put counters back on, no tapping it down with autoc... (see all)
Posted By:
Lyoncet
(3/12/2011 7:45:08 PM)