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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.133 / 5  (75 votes)
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I love the art in this version, way better than the previous ones.
Posted By: Gako (3/21/2009 7:33:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is a nuisance when you attack all out to rush and win, but WAIT you do nothing!

Then you're open for a rush of the opponent's own. Then you rush... etc.
Posted By: Shieldman (6/20/2009 10:27:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Opponent: Overrun!
You: Holy Day!
Opponent: O_O
Posted By: Duskdale_Wurm (6/7/2010 11:44:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Holy Day . . . Bi*ch. Ha ha, hope the guys at the old store that I used to go to get the joke. For everyone else I don't mean to be offensive, its sorta an inside joke, I guess.
Posted By: SavageBrain89 (5/17/2009 8:52:21 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Do the changes to damage not going on the stack make this card useless? I honestly don't know
Posted By: Saxophonist (9/3/2009 5:02:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Question: I believe the answer is no, but if Furnace of Rath is out, do creatures do combat damage or is it the Furnace doing the damage? If it is, that means Holy Day will do nothing if Furnace is out.
Posted By: VoidedNote (3/7/2010 4:07:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


From green, to white... and back to green! I guess they figured white had too much stuff. Just as well, I suppose.
Posted By: Lord_Ascapelion (1/11/2013 8:13:51 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Fog always made more sense mechanically and flavorfully in white than it does green. White is in-between blue and green after all, and blue is the most passive color of them all.

@TheWrathofShane & Lord_Ascapelion
You're right. White has too much and shouldn't get everything. Instead of getting creatures as aggressive as red with red p/t ratios, blue counterspells, green mana ramp and artifact removal, black mass-murder and unconditional killing, it should get cards with the effects and abilities best suited to it. Like this one.

But it's not a green effect; it's white. Other flavorful things that give white its identity include: Lifegain, high toughness, damage prevention, protection, lo... (see all)
Posted By: Blackworm_Bloodworm (1/25/2014 2:05:10 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Identical to Fog, but I guess white has enough defense spells as it is.
Posted By: achilleselbow (4/10/2010 7:32:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A wonderful card, it saved my life plenty of times.
Posted By: Starcomet1 (12/11/2010 1:22:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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