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In EDH game: play at the end of last opponents turn. Then cast Sunblast Angel
Posted By: TheRiver (9/7/2011 5:57:46 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This thing can just annihilate as a finisher tactic. Tap all of you "Tap for "X" effect creatures, to make it look like its going to be a utility turn, then *BAM* bust this onto the field and attack them as their helpless creatures stand by, unable to do anything. Only one I did this in casual and my opponent dropped a Time Stop on top of it, and and shouted "Null and void, B!tch, its my turn!". Apparently he had been saving that card for the second I tried a game ending move like that, as I tend to do flashily and annoyingly and gloatingly. What, its a casual group, your supposed to all be jack@sses when you win and hate each other when you lose.

I hate Wizards censorship regulations. So annoying.
Posted By: SoulShatterer (6/30/2010 11:33:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


SIX mana? I'll skip it
Posted By: metalevolence (1/29/2011 10:44:16 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


play this right before your Dichotomancy un-suspends to get a few creatures.
Posted By: Myxomorph (6/14/2009 2:34:40 PM)
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Would have been much better for multi-player if it had said. and untap all creatures you and your team-mates control.
Posted By: Forgeling (8/17/2009 4:56:03 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This seems like a good card, but I'm not sure if I'm using it properly. It seems like you'd want either one or the other of these abilities - I don't see the point in having both at once. The only time I could see this being really good is during combat.

You can you attack with all your creatures and then play this card to tap down all your opponent's blocking creatures before they can block, right? But then, if you play it in this situation, would it untap all your attacking creatures after they'd already dealt their attacking? Or would it just tap all their creatures and untap yours, not allowing yours to attack?

Can someone please answer?
Posted By: Donovann (1/9/2010 8:46:09 PM)
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@Donovann you would ideally play it before they attack so they are tapped and cannot attack.
Posted By: PEVE_O (2/9/2010 5:15:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Crazy ability.
Posted By: EnV (10/18/2009 12:06:57 PM)
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Step 1: Use this during opponent's end phase
Step 2: Sangrite Surge, swing for a lot. (8 damage from a 1/1, 10 from a 2/2, etc... it gets ugly doesn't it?)
Posted By: VoidedNote (3/18/2010 10:45:14 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This is generally used after attackers are declared, before blockers are declared. Thus untapping all your attackers and tapping all their potential blockers.

Simple.

Of course there are plenty of other cool uses for it, with things that tap to do stuff.
Posted By: Baconradar (8/27/2010 4:37:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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