Swamp, Dark Ritual, Soot Imp
Should take a good chunk of life off your opponent. I think I'd rather a Vampire Nighthawk though
Posted By:
Necrolysis
(1/6/2010 9:05:25 AM)
I like the Chimney Imp reference.
Posted By:
SleetFox
(3/22/2010 1:23:38 PM)
@Mudora: yes, they do. Each and every one of them triggers separately. By the way, they cause loss of life, not damage.
Posted By:
garbagegatherer
(3/8/2010 3:58:11 AM)
Do multiple soot imps cause two three and four damage depending on how many of them are out? I must know! It's not in the rulings... Is it that obvious that I'm just missing something simple?
Posted By:
Mudora
(3/2/2010 4:58:57 PM)
Far inferior to its cousin Chimney Imp.
Posted By:
makochman
(11/11/2009 7:54:00 AM)
So, entering a chimney turns this okay thing into the second-greatest beast ever to set its eyes upon the realm of MtG? (the first being, of course, Storm Crow)
Posted By:
Shadoflaam
(2/12/2011 9:11:09 AM)
Imps Are Jumpy
Posted By:
MasterOfEtherium
(7/15/2009 10:06:38 PM)
heh...bangstuff.
Posted By:
idrinkyourmilkshake
(3/31/2013 9:52:05 PM)
Oof. This hurts my progenitus edh deck. Ouch
Posted By:
KiitchenFinks
(5/30/2014 8:32:13 AM)