Can be used as a defensive measure against sweeper spells like Primeval Light or Fracturing Gust.
Posted By:
Belz_
(5/17/2010 4:42:57 PM)
Okay, so they made a really wordy card to take out auras on your stuff, and as a "cost" it bounces all of your auras...sort of. Seems...too conditional. Certainly not worth the headache of explaining it to your opponent :/
Posted By:
izzet_guild_mage
(2/18/2010 11:48:06 AM)
This is actually a good, or at least usable, card... use it in an enchantress deck to go bonkers.
Posted By:
BaneSlayerKirby
(6/10/2011 7:17:37 AM)
5/5. A card with so much unnecessary flavor that no one will ever use it, even though its not an awful card itself.
Posted By:
Kryptnyt
(9/18/2010 7:34:31 PM)
I have read the oracle over and over this still doesn't make sense to me. This is one situation where I would need to call over a judge just to figure out what this card does.
Posted By:
Deathtamoor
(5/7/2009 8:42:17 PM)
This card has a very limited number of decks in which it can be useful, but it's not that bad when used with something like Rise of the Hobgoblins or Shape of the Wiitigo
Posted By:
vishanti
(3/11/2011 9:32:35 AM)
The original wording is actually a lot clearer than the oracle wording. First off all enchantments that you control, including auras you control, are removed from the board. If there are any attacking creatures, auras attached to those creatures are removed as well. Then, out of all those enchantments that were removed, the ones you owned are returned to your hand and the others are destroyed.
The reason the Oracle wording exists is due to the removal of auras that you don't own from the permanent they enchanted. Assuming the aura is indestructible, it is unclear if it reattaches to the creature.
The Oracle wording exists to specifically mention only those auras and enchantments that you own because only those are going back to your hand. The rest then get destroyed, except for the indestructible ones which don't move around or reattach to anything at all.
The Oracle wording is harder to understand unless you realize where the original card was coming from.
Also, this card isn... (see all)
Posted By:
JaredTheTwitch
(10/13/2011 10:47:34 PM)
Here's what this card does:
Return to your hand all enchantments you both own and control:
- this means put into your hand all enchantments in play that are both currently under your control, and that you brought with you to the magic game.
All Auras you own attached to permanents you control:
- take any enchantment that's attached to a permanant you control and put it into your hand.
And all Auras you own attached to attacking creatures your opponents control:
- if your opponent has declared any creatures as attackers and the combat phase has not yet ended, take all enchantments attached to these creatures that you brought with you to the game of magic, and put them into your hand.
Then destroy all other enchantments you control:
- any enchantment that is under your control and that has not been returned to your hand by the above effects gets put into the graveyard.
All other Auras attached to permanents you control:
- any enchantment attached to ... (see all)
Posted By:
Twigster
(6/13/2009 4:30:09 AM)
Try Leave No Trace.
Posted By:
mrredhatter
(10/10/2009 9:01:47 AM)
This has to be the most overly complicated Magic card I have ever seen. And it wasn't even simple back in the day, no sir, it was wordy from day one.
Posted By:
Rainyday2012
(8/26/2009 8:29:02 PM)