I love Rays art, and his cards usually have flavorful flavor text.
Posted By:
NicholasCobalt
(10/13/2009 11:06:46 PM)
So many ways to put +1/+1 counters on this guy.
Posted By:
xStrikerx
(7/25/2009 3:18:05 PM)
@Lateralis0ne- Or just the fact that he was thinking about standard, because at that time Goblin Guide and Goblin Chieftan and this were all in standard and are all mono-red and Goblins. Seriously, don't get all high and mighty just because you've been playing since you were in diapers.
Posted By:
CeremonialBathory
(11/28/2010 4:19:14 PM)
@Shemhazai_x300
"Goblins were born with a mana disadvantage."
Among others.
Posted By:
NoobOfLore
(7/29/2011 11:58:23 PM)
Not a bad finisher in a casual gobbie deck; once you get him out and sacrifice all your lands to him, all that damage will be hard to stop. Just watch out for Wraths.
Posted By:
Totema
(10/14/2012 9:59:57 AM)
all damage dealt to a player can be dealt to a planeswalker instead.
Posted By:
eaola
(9/6/2009 4:06:51 PM)
I made four of these guys the centerpiece of my Burn/Mana Oversaturation deck. I put in almost twice the required mana in order to build up Razerunners and Spire Barrage, and turn Blaze and Fireball into greater game-ending swath's of destruction than they already were. Another way to Game-end that way is to use Bloodforge Shaman in coordination with Rumbling Aftershocks to deal damage equal to 3x the mana used.
Posted By:
SoulShatterer
(6/28/2010 8:48:27 AM)
@ rubber
Yes this card does damage planeswalkers any damage done to a player can be redirected to any of that players planeswalkers for example if I lightning bolt an opposing player I can redirect the bolt to the players jace beleren(or any other walker he may have in play) effectively removing the planeswalker from play. further more any card that damages multipul opponents i.e. breath of malefegor 5 damage to each opponent could potentialy kill every walker on the table that is'nt yours provided no one player has more then one planeswalker in play
Posted By:
Raveknight
(10/29/2009 2:31:49 PM)
This card is a definate 4.5/5 out of five . people giving it low marks need to start sacking there land more. get this in play and sac all you land as fast as possible. you not going need it when your opponants dead
Posted By:
Mindbend
(5/21/2010 3:14:15 PM)
zendikons = D, the lands dont get destroyed completly and this guys gets insane counters
Posted By:
Sir_Kaeru
(5/22/2010 1:12:12 AM)