This card seems totally nuts in some ways, a simple card like mayael's aria or jund charm stacks on extra 1/1 counters and you don't need to sacrifice land to do it.
Posted By:
Donovan_Fabian
(11/9/2009 12:26:46 AM)
What's this? A goblin that doesn't die to Volcanic Fallout or Pyroclasm? Yes please. Also, a 4 CMC that doesn't die to lightning bolt? Definitely yes please. It's extremely underrated. It's the closest thing goblins get to a threat. When all your opponents in-hand removal is gone from throwing it at your Goblin Guides and Chieftains, this can be a very handy card. The only downside I see is if someone gets rid of it right after you sac a land (Very unsportsmanlike) in which case it means you're put at a mana disadvantage, but at the end of the day, goblins were born with a mana disadvantage.
Posted By:
Shemhazai_x300
(2/16/2010 4:30:39 PM)
Wow, this is surprisingly juicy.
Posted By:
Polychromatic
(3/16/2011 10:05:07 PM)
Going in my Borborygmos EDH deck
Posted By:
ElTaco
(12/15/2010 11:57:38 PM)
Good card with awesome flavor text.
Posted By:
SocialExperiment
(11/6/2009 7:50:28 PM)
My friend runs this in his deck with Strength of the Tejuru and Knight of the Reliquary. such a good combo.
Posted By:
Seannzzzie
(5/4/2010 9:08:17 PM)
My favorite mono-red card. Too bad I traded it!
Posted By:
Gopackgo97
(1/20/2010 2:27:06 PM)
Good for killing Plainswalkers, except Nicol Bolas becuz then this would backfire, but if i had it my way u would be dead b4 that 8th mana...
Posted By:
Mprime818
(7/20/2009 7:23:03 AM)
ahhhh suicide red. refreshing.
Posted By:
rinoh20
(4/2/2011 3:38:15 PM)
Shemhazai_x300 must be a new player...There are Goblins from some sets that put this to shame, power-wise. Mentioning Goblin Guides and Chieftains definitely points out your age in the game.
Oh, and Goblins were some of the more mana-efficient creatures in their heyday. Not quite to Elf tier, but damn close.
Posted By:
Lateralis0ne
(8/1/2010 7:59:31 PM)