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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.337 / 5  (236 votes)
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Fauna, Fauna, don't you wanna?
Posted By: windscar (9/3/2011 12:03:11 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


... I find it funny how there are people who can only take notice of a card's weakness, opposed to it's strengths... Being realistic is one thing, but by pointing out the weaknesses you are very much pointing out the ovious. But WHATEVA.....
I love this card, got a set for my scarecrow deck. I think it's rediculous they reprinted this AND Darksteel in the SAME set lol. Perfect for a scarecrow deck, uses all five colors so helps me with the few non scarecrows that require colors (like my 2 Shavan Dragons for fun) or aln insane amount of mana (aka set of Darksteel).
Posted By: AbyssalManZero (11/18/2009 1:02:53 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This might be one of the only creatures ever for which "dies to removal" is actually a severe and limiting handicap.
Posted By: Auteur (1/26/2010 1:57:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Snakething:
Emrakul only gives you the extra turn if you CAST it, now when it enters the battlefield.

@AbyssalManZero:
Are you seriously running a scarecrow deck?
Posted By: Styny (4/11/2010 7:44:30 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


To be fair, a simple mana producing creature almost does the same thing. You can have 6 mana on turn 3 with any mana creature that produces 2 or more mana, like bloom tender. The only difference with elvish piper is you might reserve a bit more mana to use for something else. It's nice to think hey I'll stack my deck with super huge creatures and pop them out for 1 mana a piece, but what if you don't draw your elvish piper and your looking down at a hand of unplayable cards. So, in essence its actually really impractical. Without some way of keeping her in play or protecting her a lot, shes going to die in a second flat. On the other hand, you could have some fun building a deck around her, with 4 x elvish piper, and 4 x progenitus, freed from the real, and vines of the vast wood to make sure she doesn't die. Add in a tutor card to make sure you get your progentius or elvish piper, and your set to go. Just don't expect to win all your games that way.
Posted By: Donovan_Fabian (10/25/2009 10:52:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Rather mediocre, anything kills it. Most of the time Dramatic Entrance does the job better. Cute picture though. :)
Posted By: Rainyday2012 (7/27/2009 9:13:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Use this to bring out Progenitus!
Posted By: Osmodius (8/16/2009 8:34:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


shroud this baby and start bringing out your big guys
Posted By: brockdjwest (11/3/2009 2:53:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Juggulator:

What about -

T1: Forest, remove 3 Elvish Spirit Guides, play Elvish Piper
T2: use ability?
Posted By: ObsessedAddict (7/9/2011 12:19:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The ability is overpowered, but the cost is right and it's very easy to kill/destroy with pretty much anything. I think this card is well balanced and deserves 5 stars.
Posted By: Sharunodal (12/30/2009 12:27:58 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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