I don't think I've ever made a green deck without this card. It is the epitome of green =
Posted By:
cdela12345
(8/20/2010 12:18:42 AM)
I think green players get the same feeling when they see this card as black players (me) get when they see mutilation, it is so defining for the colours. This guy is the game ender, no doubt about it, especially if you use howl of the night pack before this. Then we black mages reach for our emergency button called pestilence.
Damn this spell rocks!
Posted By:
Sironos
(5/11/2010 11:00:54 AM)
I've actually found a green deck this isn't the best in. Primalcrux for some reason +3/+3 doesn't really make my 35/35 monstrosities any more menacing. but then again they never seem to beat my friends combo: howl of the night pack + overrun
Posted By:
Gezus82
(6/27/2010 4:30:46 PM)
love the art and a pretty good card too!
Posted By:
ItsSlaughteringTime
(9/10/2010 10:59:17 PM)
The greatest card in the game. Well thats a lie, but This plus Dosan, the falling leaf is legit my favorite combo in the game. Dosan is a staple for any green deck. EVER. no counters, no safe passage, no holy day, just your opponents creatures and your creatures. This card overrun, this card is what green is about. There have most likely been more green wins using overrun than anything else on the planet.
Posted By:
TheSwarm
(9/13/2010 5:48:49 PM)
I've just made a deck where almost everything drops tokens in addition to itself, as well as Doubling Season and Gaea's Cradle. That allowed me to get a lot of creatures into play quite fast, althought my opponent was using allies and got to the 150+ life with his Ally Clerics. Then, after all my creatures that I drew were into play, I played Overrun and he simply didn't have ennough creatures to survive. A true game ender, I must say.
Posted By:
Daikoru
(10/5/2010 6:31:01 PM)
this + eldrazi deck = hilarity. And people say those 0/1 eldrazi sprawns are harmless.
Posted By:
iSlapTrees
(12/16/2010 4:37:48 PM)
If anyone ever asks you what Green is all about. Just show them this.
Posted By:
John-Bender
(4/9/2010 3:22:47 PM)
The simple yet powerful green win condition. If you have a green deck and creature advantage but you can't seem to win, try this card. This card wins games if it resolves.
This card is so symbolic of what green does as a colour, it's hard to believe it wasn't printed until tempest. This game has won many games for the green planeswalker since it was printed.
Posted By:
Temple_Garden
(3/23/2010 8:00:01 AM)
If nothing else, the blue player across the table will drop whatever counterspells s/he has on this.
Posted By:
Joseph_Leito
(4/16/2010 8:18:19 PM)