Just so people understand, back in the day this was one of the strongest creatures in the game.
And there was only Terror and StP to worry about removing it.
Heck, this + Blessing probably was THE biggest creature in Magic for awhile.
So when commenting and rating, understand it was a creature for its time - comparing it to Vigor or creatures thousands of cards later than it is a tad disingenuous.
And the artwork and flavor was really cool back in the day.
Posted By:
reapersaurus
(9/26/2011 2:59:25 PM)
Awesome flavor, awesome artwork. Good ability, but with too high CMC. The drawback is negligible in white, especially now. It's one of my all-time favorites because of the artwork. 3/5.
Posted By:
BonniePrinceCharlie
(3/30/2011 1:28:54 PM)
For something like this I except P/T like Serra Avatar instead. After all, it's my personal incarnation, so I expect it to be as tough as me. Then I'd get something out of the deal at least: A (potentially) huge creature.
Posted By:
sarroth
(7/21/2011 7:36:19 AM)
It's great, virtually impervious to death, just keep STP in your hand.
Posted By:
NeoMint
(2/15/2011 10:15:24 AM)
My first stint playing Magic was back in 4th Edition. At that time, I can totally see this guy blowing my mind as I opened a pack back then.
Posted By:
Enemy_Tricolor
(12/16/2011 11:16:05 PM)
This thing really... sucks. A 6/6 for 6 CMC is par the course, but it cuts your HP in half when it dies? And you can't even donate it because it effects it's owner, not it's controller? Pathetic.
Posted By:
NARFNra
(12/12/2010 5:50:54 PM)
Whoa...... I thought it was unglued. This card is terrible.
A selection of 6/6s for 6 ordered from lowest to highest community rating:
This: "Oh god those numbers are so high let's make it suck." Horribly unfun to play.
Frenetic Raptor: Terrible at first glance, but has a place as a weird anti-beast sideboard card. Which makes me laugh if nothing else.
Arctic Nishoba: Quite good while it's on the field, drawback isn't prohibitive and when it dies you don't feel like you got gypped.
Hellcarver Demon: The lowest rated mythic rare on the list (still >4.0), since it's so risky and can be stopped by any flyer. I don't really like the feel: "Find a broken combo or else Flip a coin: Heads you win, tails you lose."
Intet, the Dreamer: Rated #6 of 10 in the Invasion/Planar Chaos cycle of awesome dragons with game-changing abilities. Makes you want to play a triple-color deck that can pull off summoning the... (see all)
Posted By:
Prizrak
(2/13/2011 7:19:54 PM)
Reapersaurus is right. In Shandalar, if you are playing monowhite and want fat, it is either this or Elder Land Wurm. Would you honestly prefer ELW? It's adorable, but you lose... hmm...
Or, you know, Serra Angel. If you're "Mr. Mainstream." Try something different for a change, you pansy!
People also disregard the first, quite useful ability. Redirecting some damage to yourself puts you out of range of just about any combat trick designed to kill this fellow.
Posted By:
Kryptnyt
(2/1/2012 4:52:41 AM)
The very first Avatar. Later matched by Hand of Justice and Ebon Praetor.
Posted By:
SirZapdos
(3/14/2012 1:57:05 PM)
I love the flavour, and bear in mind that you can protect it from being damaged! I wouldn't run it, but I love this card.
Posted By:
firechao
(5/20/2012 7:48:53 AM)