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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.217 / 5  (83 votes)
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It is not competition caliber. It wasn't designed for competition. It was designed for people who love huge creatures with splashy effects whatever the cost. And it is a poster child for the success of such design. It is crazy fun to play, and getting an expensive and powerful creature to the battlefield is part of the fun. The kind of person who revels in Verdant Force is usually the same person who is leery of devouring creatures with Mycoloth. They were designed for different people and shouldn't be judged on the same scale.
Posted By: kiseki (3/8/2011 4:44:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


probably my all-time favorite magic card. I'm running him in an edh deck with BOTH him AND mycoloth. there's no reason why they can't be friends...
Posted By: Arachibutyrophobia (8/19/2011 12:27:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Give it proper acceleration and it will dominate any wrath-less multiplayer board. It's trouble when it gets going.
Posted By: omniszron (9/15/2009 3:33:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yes, Mycoloth makes more Saprolings at a time. The thing is, Mycoloth needs 1/1 counters to generate Saprolings, so you either need a way to give him some or Devour creatures. If you have to Devour, you need to have creatures on the field that you can afford to sacrifice.

On the other hand, Verdant Force generates a Saproling every turn instead of just yours.

Of course, there's no reason you can't have both of them in your deck :D
Posted By: Diachronos (8/8/2010 5:20:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Kelrath: It's rated highly because, for the 11 YEARS of magic between when this was printed and Mycoloth (1997 to 2008), this WAS the most efficient, best token-producing fatty. Some of you new players complaining about old cards seem to be missing the fact that creatures only got really good in the last ~3 years. I just came back to the game this year, and one of the first cards I saw was Leatherback Baloth. And it blew me away. AN UNCOMMON! Why? It's a 4/5 for GGG! That was unheard-of when I played back in this era (~Stronghold to Odyssey)! Something like Mycoloth producing ~5+ tokens per turn was also unheard of! The reason is: they had always overestimated creatures and understimated removal. Now that that's changed, they can confidently print crazy creatures because any of them could easily die to removal.

4.5/5 for being one of my favourite creatures EVER, and for ~10 years of thinking the tokens only happened on MY upkeep (I'dve won a bunch m... (see all)
Posted By: djbon2112 (1/4/2011 9:09:09 AM)
Rating: 
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@GreatWulf: This guy gets you 1/1s EVERY upkeep, and last time I checked, saprolings had more support cards than beasts (Verdeloth the Ancient, every Thallid ever made).
Posted By: statiefreez (3/14/2010 9:35:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Awesome card, the thing is the effect stacks, 4 in play and you get 4 saprolings per every turn. Used with Rhys the redeemed, you enforce stalemate very quickly if you are playing someone that's not using fliers, that is until you attack with your force of saprolings. ;)
Posted By: Biteybiteybitey (10/11/2010 3:44:40 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card splashes into Green decks better than Mycoloth because it doesn't require creature sacrifice to create creature advantage. Mycoloth needs a deck full of bears and 1/1s to run efficiently, and spamming small creatures tends to eat up hand advantage. Verdant Force's high score is a result of it's efficiency in any Green deck. It doesn't produce as much as Mycoloth, but it's easy to play efficiently, and thus has less weight on deck-occupation.
Posted By: Wynzerman (11/6/2010 2:07:38 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


the art was obviously inspired by force of nature, I'm not even gonna autocard cus you should all already know what that card looks like.

also about mycoloth, my mom plays a fungus deck and she often has at least 10 saprolings by the time she plays it, sacing all of them makes it a 24/24 creature that makes 20 saprolings every turn...
I usually hold back a terror just in case.
Posted By: supershawn (4/6/2011 1:02:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


very amusing casual card
Posted By: CharnelhoardWurm (7/31/2010 6:49:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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