I would like this if it cost 0 to move the counters.
Posted By:
Sago
(9/19/2012 8:51:17 PM)
While not the best, it is helpful for making your next turn drop stronger. The cost for the ability is unfortunate, but it can save your @$$ in certain situations.
Posted By:
NARFNra
(1/2/2011 7:21:22 PM)
Solid. Not amazing by itself, but becomes a lot better with its Spike comrades. These aren't completely necessary, since it can chump something and permabuff any other creature by 2.
Posted By:
ClockworkSwordfish
(5/24/2011 11:04:45 AM)
Sago, that means that it would go infinite with Doubling Season. Not a good idea.
Posted By:
Continue
(11/28/2012 7:24:13 AM)
Gets infinitely large when used with training grounds and doubling season
Posted By:
itsandycapp
(1/15/2014 11:42:04 AM)