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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.234 / 5  (32 votes)
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Unless you're playing against control decks which need mana during your turns, this card has become useless with M10's manaburn rulings change.
Posted By: Mode (1/17/2010 12:16:14 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is a very interesting card. I think that the threat of accelerating your opponent would actualy slow down the game, since everyone involved would be tapping out to keep charge counters off of it.
Posted By: StuartHamilton (2/21/2010 12:07:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I've never been a fan of cards that affect both players evenly, it's always possible to tip the scales in your own favor due to specific situations, but this card is fairly open ended, and depending on how the rules work with removing multiple counters at once, the M10 (no-manaburn) rules could really interfere with even the best uses of this card.

RANDOM SIDENOTE PARAGRAPH:
It'd be interesting to see a permanent that caused the mana-burn rules to come into play while it's out, but they'd have to add even more tools for that decktype to work, seeing as it wasn't the greatest issue in the game when mana-burn was static. In exchange for being suseptible to removal effects, I think 2damage for each unspent mana would be fair. Especially if it's a creature without shroud or indestructable. Though it could get good if the effect stacked for each copy of the card you had in play, similar to Citadel of Pain.

This card had it's uses in the past, required specific decktypes due to the op... (see all)
Posted By: Tiplady (3/1/2010 12:25:29 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Could be fun in multiplayer.
Posted By: A3Kitsune (7/4/2010 11:59:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


With the removal of mana burn, this is now among the most useless cards in the entire game. Sadly, what was once a fun, tricky card is now completely crippled. And sadly, now officially 0.5/5 material...
Posted By: The_Trendkill (11/19/2010 9:55:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why in god, barring mana burn, do you want to give them more mana? Mana Flare is not fun to play with any more.
Posted By: DacenOctavio (1/13/2011 6:21:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This needs a reprint where it also drains mana from each player's mana pool so they can't just tap to avoid it...
Posted By: LordRandomness (12/1/2011 12:13:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Muahaha. I can now pay for my The Tabernacle at Pendrell Vale cost on one of my creatures.
Posted By: Kryptnyt (2/29/2012 8:04:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wanted this card to be great. Nope. Cuhrap it is.
Posted By: Psychrates (3/7/2012 5:26:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't think people understand how much this hurts control, which is rampant in this block and the nearby ones. It's of little value in Legacy, though, and that's all people seem to care about with cards this old anymore. What a shame.
Posted By: http404error (5/9/2012 7:50:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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