"If you can dodge a Tumble Magnet, you can dodge a ball!"
-- Patches O'Houlihan
Posted By:
DacenOctavio
(5/18/2011 1:15:04 AM)
"Because of the shroud you can't give it any sort of evasion or protection."
Shroud isn't already protection?
Posted By:
MrBarrelRoll
(6/21/2011 4:28:29 PM)
People are missing the point here, because they're too used to playing scroll thief, Ophidian or other similar cards.
Its a shrouded 3 cost creature that deals 2 damage and draws a card. Ye-gods, that is awesome.
Look here for a standard burn deck suggestion built around this guy that wins against most standard decks. http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/boab/135
As the magic article suggested, play it in a deck that makes it really difficult for people to keep creatures on the field, and this card turns into one of the most annoying creatures in standard.
Namely, this card LOVES AEther Adept. This card LOVES bounce/control. This card LOVES burn/destroy.
A fantastic card when you own the field. Often your opponents can't get rid of it. 4/5 for keeping that burn coming.
Posted By:
SeiberTross
(4/22/2011 7:31:13 AM)
Amen to all of you that rated this 3 or higher...I opened it from my booster and immediately thought, "this would go GREAT in my blue red." and guess what...IT DID!
Posted By:
face-fister
(9/24/2011 11:26:13 AM)
If it's good enough for Jacobis and his 2nd place deck at star city, it's good enough for you too.
Posted By:
Azrael1911
(5/16/2011 9:23:19 PM)
creatures don't NEED evasion. period. at all. ever. Just build a deck that controls the battlefield. Use your imagination.
Posted By:
Penguin_Master
(6/30/2012 7:34:02 PM)
Yeah... I used to think this card was dumb; he can't be given evasion because of his shroud. Under threat of card advantage on contact, they'll always block him, and with 1 toughness he'll pretty much always die.
But then I read some of the comments here and decided to give him a try. Holy hell was I wrong.
You make every creature in the deck draw cards on contact. It's kind of a weird mana curve because they're all 3cmc, but you have plenty of time because you fill the rest of the deck with creature removal. It doesn't matter if you waste powerful removal on a tiny creature; if that creature was the only eligible blocker, you just draw more of it anyway. And his shroud doesn't stop him from being encoded with Hands of Binding, which is not only reusable, but also devastating in conjunction with Surrakar Spellblade; my opponents often concede after I draw six cards in one turn.
One correction, though: some of the comment... (see all)
Posted By:
MisterAction
(3/23/2013 3:25:44 AM)
this, surrakar spellblade, and scroll thief, all in standard with Venser, the sojourner to make them unblockable. Can it be done?
Posted By:
Kryptnyt
(1/28/2011 7:22:04 AM)
The comments on this card show one thing: In the world of Jace 2.0's, Titans, and Baneslayers, the current Magic player wants cards that do all of the work for them. If this were a 2/3 or had Hexproof instead of Shroud, it would be a rare, and it would be another card that is too overpowered.
Instead, Wizards printed this card. It forces players to actually build a deck that takes takes advantages of it's abilities. That is the beauty of this game; figuring out a way to utilize a useful ability. All of this "the shroud keeps me from giving it evasion" nonsense just proves that you are too narrow-minded and lack the creativity to make decks. Instead, next time you see a card (especially an uncommon) that has a "debilitating" ability, try and figure out a way to use it to your advantage.
rant over.
Posted By:
SarpNasty
(7/10/2011 10:21:28 PM)
This is really dumb. I cant believe the criticism people are giving this card. It has shroud so can't be given evasion? Thats ridiculous! You know what would work better than evasion? How about removal. Let us examine a card like distortion strike versus a similar card, staggershock. Distortion strike gives the thing plus one and unblockable. He swings. Then you get bashed. Same thing happens next turn.
With staggershock, you kill there dude. Then you swing. Use cheap efficient removal, not cheap uninteractive evasion spells.. an distortion strike only clears the way for one creature, whereas arc trail and lighting bolt and unsummon and disperse and go for the throast and doom blade and tumble magnet and the like can clear the field for multiple creatures. And you know whats great about this card, that makes it a super pain in the neck? Shroud! The thing you all are complaining about makes it more durable than ophidian or scroll thief! Its A great card. Dont underestimate it.
Posted By:
TheSwarm
(6/21/2011 8:31:13 PM)