I say this is one of the better tactical cards out there.... not only can you put an opponents life total at 10 possibly putting him or her at a 2 turn clock, but in an emergency put your life total at 10.... protection from Go for the Throat and Doom Blade as well.... this card pulled me out of the hole several times by "Blinking"(Target yourself keeping your life total at 10) and re-casting this card over and over... Best with.. Venser,The Sojourner/Glimmerpoint Stag/Reality Strobe/Frantic Salvage...etc
Posted By:
Blackwatch_00
(4/26/2011 4:38:30 PM)
I was like WTF when one of my pals used Tinker on his third turn in a casual Highlander match...
Well he had to accept, that tinker is just to unethical for casual and removed it afterwards but it did make the match hilarious xD
Posted By:
Killerkraut
(5/2/2011 4:42:31 PM)
In trouble? Dial 10-10-220. Our Goblin Welders are waiting on the line to assist you for the low low cost of a Shield Sphere. It's the cheapest long-distance life replenishment service in the USA! Save your life and your mana. Dial 10-10-220, now.
Posted By:
Salient
(2/19/2012 1:36:52 PM)
@Rhuyn: From the comprehensive rulebook:
405.3. If an effect puts two or more objects on the stack at the same time, those controlled by the active player are put on lowest, followed by each other player's objects in APNAP order (see rule 101.4). If a player controls more than one of these objects, that player chooses their relative order on the stack.
In other words, you, the active player put your triggers on the stack. Then each non-active player puts their triggers in turn order, in the order of their choosing. That means your opponent will put his triggers on the stack above yours (in any order, but they're all identical). Then your opponent's triggers will resolve first and he'll gain life, then your ability will resolve and set their life total to 10.
Posted By:
Tynansdtm
(11/1/2012 9:51:38 AM)
Hidetsugu's Second Rite.
Posted By:
Chamale
(2/26/2011 7:46:04 PM)
This guy is annoying in EDH. You're opponent can counter and control you for the early game and then boom, you just lost 30 life.
Posted By:
ETRAIN
(7/11/2011 12:03:51 AM)
I have a rulings question on this card that I cannot find.
My opponent has 4 Soul Warden's on the field. My Magister Sphinx enters the battlefield. Which card's effect triggers first? Is my opponent at 10 life or 14 life?
Just to be redundant, does Magister Sphinx trigger before the 4 Soul Warden's give my opponent 4 life or after?
Posted By:
Rhuyn
(10/19/2012 11:49:08 AM)
Tinker is unethical? WTF is happening out there? Apparently the world has changed...and I don't like it.
Posted By:
MICKEY.KNOX
(4/25/2013 2:08:45 PM)
Blood Baron of Vizkopa. "I'm sorry, did I say you were at 10? Yeah, you're at 0."
Posted By:
Continue
(4/28/2013 9:55:08 AM)
So I run this in my commander deck, and one time I was playing a 4 person free-for-all commander match. I send this guy out and bring this guy who runs a flicker deck down to 10 life. Since he's about to leave anyways, he decides to flicker this sphinx for me. So within two turns, I do the equivalent of dealing 60 damage with just this guy. The guy who got hit after it was flickered was so ***ed off he actually pulled up the Gatherer to see if this card was legal or not.
So, the moral of the story is, don't flicker this guy if you want to keep your friends.
Posted By:
MrBrightsideX11
(12/21/2013 7:57:12 PM)