@djflo Actually. anyone can decide to pay 0 as the amount they want and still benefit from getting all the tokens everyone else will.
Posted By:
henz90
(6/18/2011 10:46:20 AM)
So, these Join Forces cards have been out for a while now... What's the verdict from the field? I'd think that most players would have the same attitude towards them as auriscope: If someone's casting a Join Forces spell, it's because they'll gain more benefit from it than anyone else, so why should anyone else contribute?
Posted By:
sonorhC
(7/31/2011 7:30:29 PM)
Massacre Wurm after this = game over.
Posted By:
Lifegainwithbite
(1/18/2013 2:05:37 AM)
I like how the flavor of this card is completely contradictory to the effect.
I mean, you just created a whole bunch of warring armies, not arrange some sort of alliance.
Posted By:
NoobOfLore
(6/23/2011 10:37:11 PM)
I'm going to be using this as a finisher in my (insert random theme here) deck along with Suture Priest and Blood Seeker. It won't matter much if anyone else pays into it, and it's just as useful in single player games. I only wish I had more than one..
Posted By:
BastianQoU
(10/8/2011 11:24:27 PM)
I think these cards should only giva the effect to players who paid mana for this.
Posted By:
E-n-S
(6/21/2011 12:41:49 PM)
@DarthParallax: I'm pretty sure it's intentional that you don't have to join forces (I don't think the game rules have a real way to scan you for unspent mana that you could produce, anyway), and the comprehensive rules already prohibit you from paying a negative amount when you're asked to pay for something (let alone, god forbid, irrational numbers).
Posted By:
Tanaka348
(9/17/2011 10:21:38 AM)
Amusing when it can lead to Mexican Standoffs. I played one game where one guy had just gotten out an infinite mana combo the turn before, so it ended up with three players with 100,000,018 soldiers. The rest of the game was played out on paper.
Posted By:
Pinto331
(3/12/2012 1:32:19 AM)
This is actually not too bad, even though they get to attack with their 1/1s first. FOr instance, if your general likes having things to sacrifice or pumps creatures in any way, this is just awesome, and someone will surely want to throw in a few mana for some extra blockers himself.
Posted By:
greg2367
(6/16/2011 9:01:09 PM)
Obviously made for use with any global buffs, but it can also be interesting in a multiplayer game. Two (or more) players might decide to team up on one particularly threatening player, so while he gets 10 1/1 tokens he could be fighting against 20 1/1 tokens.
Posted By:
Henrietta
(6/16/2011 11:51:34 PM)