If you ever find yourself in the mood for something exotic, go ahead and spice things up by tossing the occasional geist snatch into the mix. Keep it casual though, as geist snatch is ultimately too insubstantial to see really heavy use. You will often find yourself getting frustrated waiting for a chance to interact with geist snatch as it just sits there, tantalizingly out of reach.
Posted By:
Tacho
(5/8/2012 1:38:53 PM)
Gives birth to geist babies. Also, is depicted in a certain scene in Ghostbusters. And yes, Kryptnyt, here comes the flood.
Posted By:
Goatllama
(4/27/2012 2:07:25 PM)
I LOOKED INTO THE TRAP, RAY!
Posted By:
DeckMechanic
(7/10/2012 2:57:40 PM)
Combos with Power Taint?
...Couldn't resist. I'll just leave now.
Posted By:
MostlyLost
(7/7/2013 9:13:12 AM)
This card seems like it could be really good, but I wonder how effective it can actually be since Cavern of Souls was printed in the exact same set.
Posted By:
Voldrin
(5/23/2012 11:40:13 PM)
I had three of these in my deck during the last draft I attended. Was one of the best cards I had, very frustrating to the opponent when they can't play any of their creatures and I keep adding flyers to my side. I won all three of my matches on the back of this card.
Posted By:
greenjinjo
(6/3/2012 6:29:59 AM)
Flavor-wise it makes sense, but for the cost it really should have been counter any spell, not just creature.
Posted By:
RedAtrocitus
(9/11/2012 5:39:37 PM)
The issue with this is the mana cost. You can play essence scatter for only 2 mana. Sure this gives you a 1/1 spirit token with flying but talrands invocation gives you two 2/2 drakes with flying for the same price. If this gave you one more spirit or cost 1 less than it might be more easily playable but as is i wouldn't run more than one in a deck.
Posted By:
C1455
(7/17/2012 11:03:14 PM)
Here comes the immature joke flood.
Posted By:
Kryptnyt
(4/26/2012 11:54:05 PM)
Summoner's Bane for Spirit tribal.
Posted By:
steev
(4/26/2012 6:59:06 PM)