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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.778 / 5  (142 votes)
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Each one of these abilities is worth paying 2 mana for. In RTR limited especially. A good solid charm.
Posted By: themicronaut (10/20/2012 1:41:51 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Where was this when we were fighting the Eldrazi?
Posted By: shotoku64 (1/3/2013 9:27:58 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


A veritable Swiss army knife of a card. So much utility!
In addition to that utility, there's quite a bit of synergy between this and rancor. Not only for it's creature producing ability, but also it's exile ability.
For example, if you're opponent has a restoration angel in play, you can enchant it with rancor, making it a legal target for the charm and allowing you to exile it.
The best part is that rancor will come back after that, leaving you with no net loss of cards. Just make sure the charm isn't countered or you'll be facing an even larger threat than you started out with.
Posted By: linkfiend (10/23/2012 5:43:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Um. No. Disagree with most here.
Posted By: Fabricio_Werdum2 (12/20/2012 9:41:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Knight-Master: Way ahead of you. I'm waiting for the day Wizards prints the Horizon Canopy cycle, just so I can afford the Canopy itself.

Also, I'm in the market for Wilt-Leaf Lieges.
Posted By: Knightaru (9/14/2013 11:28:31 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Never will facing an opponent with an untapped Plains and Forest be so nerve wrecking. You can't attack with your Geist of Saint Traft on an empty board, you need to reevaluate every combat, you can't chump block without worrying about a sudden trample that can kill you, you can't even expect your bombs to win you the game.

The combination of 3 powerful effects on a 2-mana instant is just crazy. And I love it.
Posted By: Tackman (9/27/2012 1:54:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Really flexible card. Never a bad draw.
Posted By: chainsmoker (9/27/2012 6:43:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The 2/2 vigilance creature would have been enuf to make this obscenely good at instant speed.

The fact that there is a removal + matagenic growth as options aswell turns this from amazing to so nearly broken (and the only reason its not broken is cos there are all the other charms rocking about too!!)

Think i may make a charm deck ....
Posted By: Merlin117 (9/26/2012 7:25:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'll have to agree with Vakyoom with this one. This charm's easily the best in the set, it can be a combat trick in three ways (buff your creature or put a surprise blocker into play or remove a biggie).
Other than those combat tricks, the abilities can also be combo'd (as has been said here and there in this card's discussion page).
All that for two hybrid mana.
Posted By: Dabok (9/27/2012 11:28:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I really like this card, it's so Selesnya, pump small creature, remove big creature, and create creature.
Posted By: Cyberium (9/26/2012 12:26:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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