This card rocks...preventing all (non)combat damage to you and yours, not him and his. 5/5
Posted By:
Speednat
(4/5/2012 9:13:55 PM)
@atemu1234:
Look at Safe Passage again. Notice that it only prevents the damage done to you and your creatures. Understand that you can use this shield to wreck havoc on your opponent's side while keeping your own safe. There's a reason this costs 2 more than a fog.
(although I do love me some Kami of False Hope)
Posted By:
BastianQoU
(5/6/2012 7:24:49 PM)
At 1W this card would be overpowered, at 2W it is playable, and can be game-winning (in the right deck: mill, burn) fair and flavorful.
Posted By:
lorendorky
(4/8/2012 6:56:34 PM)
C'mon, I got Kami of False Hope for this kind of thing. This just takes up an important slot in my deck.
Posted By:
atemu1234
(4/20/2012 5:04:32 PM)
This is probably the best damage prevention spell out of white.
Posted By:
Penguin_Master
(7/31/2012 9:42:07 AM)
C'mon, you donkeys rated this 2.5 out of 5 stars? How much better could this card be? The criteria for what is considered a good card seems to be "cards that have 'Emrakul, the Aeons Torn' in their name".
Posted By:
DrJack
(9/2/2012 11:09:10 AM)
Notice that most fog effects don't block non-combat damage. On top of this being one-sided, this is a safety net that's tough to get around. Fogs and things are bad enough to get around, but one that prevents burn and other things is much meaner.
Posted By:
blurrymadness
(6/10/2013 9:04:24 AM)
"What deck are you playing?"
"Uh... white-green turbo Fog."
*snicker* "Yeah, good luck with that, I'm playing Grapeshot Storm. I empty my hand into a turn three kill."
"...I guess I'm doomed then..." ... ... *evil grin*
Posted By:
Salient
(8/17/2013 7:52:51 AM)