looks like the swords from Holy Day finally came down
Posted By:
TrinityVill
(7/18/2012 7:58:31 PM)
Not sure if Unlimited Blade Works, or Gate of Babylon.
Posted By:
ToRuleThem
(7/7/2012 5:19:43 PM)
I swear, the only reason this has such a low rating is because Marrow Shards is still standard...
Posted By:
Diachronos
(7/21/2012 9:15:59 AM)
At least now we can keep Marrow Shards in W defense after Scars rotates?
Posted By:
CammyWhite
(7/9/2012 10:28:08 AM)
This is entertaining on so many levels, if only for the Gilgamesh references.
Posted By:
dragononewing
(7/14/2012 11:39:42 PM)
TAKE THAT INVISIBLE STALKER!
Posted By:
shotoku64
(12/3/2012 9:26:17 AM)
Definitely worth more than its current rating. It has the potential to be mass removal for just 1cc, in addition to the fact that it can work in conjunction with other cards to accomplish some impressive combat tricks. Additionally, it has the power to make your other one and two-drops relevant again. Even the lowly Warclamp Mastiff can overcome Traft or Gore-House Chain Walker and live to fight another day. All of this with the fact that it slices clean through hexproof give it a solid 4 in my book.
Posted By:
corkscrew
(1/21/2013 6:20:09 PM)
This effect is actually quite old and green - Sandstorm. Potentially a board wiper against saproling armies, but ultimately a weak card in the late game. Also, as previously noted, kills 1-toughness hexproof creatures.
Posted By:
Equinox523
(2/13/2013 11:01:58 AM)
@Thewrathofshane: You're on 2 life and they Mindslaver you. But Marrow Shards is still strictly better.
Posted By:
Lifegainwithbite
(3/29/2013 2:46:46 AM)
@DeckMechanic: Marrow Shards, but you were close
Posted By:
ThisisSakon
(7/5/2012 8:04:42 PM)