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Community Rating: 3.109 / 5  (32 votes)
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Phasing seems pretty underutilized to me, and as SweetZombiJesus said, the effect is not completely negative. Using lands like Teferi's Isle or the crimminally underused Taniwha in combination with Armageddons and Wrath of God to make some extremely one sided effects. Ice Cauldron lets you slow down your spells to the next turn, despite your lack of in play lands.
Posted By: alucard311 (6/26/2011 1:36:33 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I'm assuming he leaves play the turn after you play him, and returns on turn 3 and repeats this process. So you can't attack with him tell 2 turns after you play him, and you can't use his phasing for evasion.
Posted By: ajpinton (5/2/2010 5:37:53 PM)
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@ajpinton: He is great with Jokulhaups
Posted By: SweetZombiJesus (11/12/2010 5:55:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Phasing seemed like it would be an interesting mechanic, but it turned out to be pretty horrible.

See also Haunt.
Posted By: Baconradar (12/21/2011 4:31:12 AM)
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Posted By: Omenchild (4/25/2010 9:33:26 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Phasing. 'Nuff said. Pbth.
Posted By: TheHandyman (2/9/2011 8:00:42 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Cool pic at least.
Posted By: JunkHarvester (4/17/2014 8:58:24 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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