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Community Rating: 3.612 / 5  (40 votes)
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Certainly not a powerhouse, but flavorful and full of potential. The bestow cost is a bit on the expensive side, but still, not a bad guy to have around.
Posted By: DoragonShinzui (9/18/2013 10:52:23 AM)
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Ethereal armor works great with this. If you have two in hand plus this guy. He'll be a 7/7 lifelink attacking on turn two. Granted that's hoping for a really lucky opening hand, but this guy is a lot better than he first appears.
Posted By: superghandi88 (9/21/2013 9:32:24 AM)
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Great in an enchantment themed deck. Can be an early creature if you need something to attach to or an enchantment if you already have a creature on the board.
Posted By: Purplerooster (9/18/2013 8:18:22 PM)
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@Cloudchaser Kestrel, better than six turn two.. Seven lifelink. Each Ethereal Armor gives +1+1 for itself and an extra +2.+2 for the other E.A and the Enchantment creature!,I was caught out by this too! #SphereofSafety deck.
Posted By: TowerDefender (10/10/2013 2:20:07 AM)
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Moving into an older format, can anyone see this working with Serra's Sanctum and the Leylines?

Maybe I just want to turn Serra's Sanctum into Tolarian Academy, but can you blame me?

Aggro-Enchantress anyone?
Posted By: NinjayFTW (1/2/2014 7:01:43 PM)
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I will probably always remember this expansion for all of the amazing common creatures with CMC equal to one, it isn't the best one drop ever both versions are pretty mediocre but anything with multiple options is good in a draft.
Posted By: master_biomancer (9/17/2013 3:46:26 PM)
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Strictly better than Trained Caracal, which I played the hell out of in RTR drafts.
Posted By: Continue (9/17/2013 5:04:21 PM)
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Can't be strictly better, Continue, Caracal gets tribal buffs. Cat's a notable creature type (see: Raksha Golden Cub.

It ALSO has a neat type, though, and it might do quite well in a spiritcraft deck.

Not to mention it has supercool abilities in the form of bestow. Which further differentiates it; it's weak to enchantment removal. Caracal isn't.
Posted By: NARFNra (9/17/2013 9:25:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This creature is a lot worse than at first it might seem. You're almost never going to be truly happy to be playing a 1/1 and certainly not one without any real evasion. If you happen to pull it late-game it will double as an expensive lifelink Aura which could swing the game in your favor. If you draft it just hope you don't draw it early, and hope you have a good target for it later.
Posted By: Eternal_Blue (9/18/2013 11:17:44 PM)
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if it had "cannot be countered", it would almost be usable.
Posted By: DmitryM (11/23/2013 3:32:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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