It's hard for me to rate this objectively, because this is the only card I own with art so terrible I refuse to put it in a deck.
I have a little boy, and this guy is trying to counter the contents of his diaper. It's a losing battle my friend... even without a nose.
Posted By:
Phaeoxen
(2/11/2014 4:43:38 PM)
It looks like someone has been eating Sugarless Haribo Gummy Bears...
Posted By:
Tiggurix
(1/20/2014 12:12:34 AM)
So very very disappointing.
Huh?
No, not the card itself, the card is awesome.
But when a card with great potential but practically no use in Legacy or Vintage gets reprinted with new art and all after 17 years, you'd expect it to end up in an official set, adding it to formats where it would see use.
Nope.
One-of in a Commander box.
There go any hopes of seeing any real use of Arcane Denial in any format but Pauper for the next two decades.
:c
Posted By:
IndubitableSalmon
(1/15/2014 3:23:49 AM)
It's easier to see why this card is good when you compare it to Vision Skeins in a one-on-one game. Skeins gives you each two cards, while this gives you a card and a counter, and a well timed counter is probably worth more than a card. This also gives you the added possibility of drawing three cards while countering your own spell. Comparing the two has really helped me understand this card better.
Posted By:
MasterOfCruelties
(10/29/2013 5:51:37 PM)
It's an unconditional hard counter, that you can splash.
Maybe not the greatest choice, but it's really quite well placed in EDH. You want to use cheap counters and there's a fairly limited selection, and the ability to splash lets you use this early on in case of ramp. Neato.
Posted By:
NARFNra
(10/30/2013 10:39:40 AM)
Kane art I a million times better!
Posted By:
Thrull_Champion
(10/29/2013 10:32:07 PM)
Think combos...
Think Consecrated Sphinx...
Posted By:
Jedijoe
(10/29/2013 9:34:34 PM)
This is card disadvantage, but relatively cheap and unconditional. I wouldn't play it unless I wanted my opponent to have a bunch of cards for some sinister reason.
Also, Richard Kane Ferguson is much, much better for this card than this I think.
Posted By:
Kryptnyt
(10/29/2013 7:18:12 PM)
check out Deprive. check how Counterspells, which come from 0-3 mana for a variety of designs, cost a whole 4 mana just to get a cantrip.
I'm not sure, but I'm pretty sure that it's just about close to WOTC policy to say "For Counterspells CMC 2 or less, must give card disadvantage, or be very conditional'. This card is as old as Alliances and I think this has been their policy for just about that long. With only Counerspell itself sending a contrary message.
3 stars because it's really hard to rate a Counterspell lower than that. Pretty much, the card disadvantage is very often worth it even when you Don't have a Sinister Plot involving drawing cards.
Wait that's right. If you plan to counter spells and destroy permanents....you don't necessarily care if your opponent draws them now or later. You're going to send all his cards to the graveyard one way or another.
Posted By:
DarthParallax
(10/30/2013 9:33:51 AM)
This is a really nice card. I don't know of any other 2-mana hard counters that also help to get rid of those last few cards in your Legacy mill deck. My only problem is that it doesn't seem to interact as intended with the rest of the arcane cards. I tried splicing a Lava Bolt onto it, but the judge told me that it was illegal.
Posted By:
Eternal_Blue
(10/29/2013 5:49:21 PM)