There are no bomb counters in Magic.
There are, however, trap counters.
Posted By:
FatalEagle
(7/27/2012 6:41:41 PM)
Interesting card.
Posted By:
TheWrathofShane
(11/30/2012 4:07:10 AM)
As everyone's saying, Darksteel Reactor works well with this.
My favorite one to use, though? Eternity Vessel.
The only real issue is that Vessel costs 6, so by that point you'll probably be down some life, but seriously. Just look at all those counters.
You could always use Chimeric Mass as well, though, or even move some from Vessel to Chimeric Mass for a massive damage attack.
Posted By:
NARFNra
(6/15/2013 5:21:47 PM)
As everybody has mentioned, you can blow up your own artifacts with this for benefit. What nobody has seemed to mention, though, is that this is also just normal artifact destruction. This thing was a game-changer in Mirrodin limited. Sorcery speed doesn't nerf it, it balances it. Even at sorcery speed though, this is often a 2-for-1. Blow up one of their artifacts, make your dude bigger. What's not to love? Sure, not all artifacts have counters. Not that big a deal. Still kills things!
Posted By:
The_Murderauder
(7/28/2013 2:54:43 PM)
Dismantle a Surge Node onto a Titan Forge and start pumping out the 9/9 Golems.
Posted By:
RunedServitor
(9/21/2013 5:00:42 AM)
please dismantling burger
Posted By:
AzureLazuline
(4/14/2014 10:18:51 AM)
because of the flavor text, it should have salvage.
Posted By:
Wolftitan3
(5/15/2014 4:58:44 PM)
I have two questions:
1) Can I destroy an Artifact Creature with this card?
2) Say I destroy an artifact, would I be able to use the charge counters to add fade counters to, say, Rusting Golem?
Posted By:
Alouicious_Domine
(5/26/2014 5:53:35 PM)