"This should be a 5 just because it's a secondary Tinker"
You'd think a "secondary Tinker" would see play in, well, somewhere. Seems that with Goblin Welder, there's a way to do the same thing cheaper, and repeatedly.
Posted By:
scumbling1
(5/17/2011 6:49:45 PM)
here's a hint: if the card has the phrase "into play," put it in your deck. figure out the combo later, but first, just put it in.
Posted By:
theDAYtheMUSICdied
(8/24/2009 3:42:03 AM)
Great card, one mana more expensive than Trash for Treasure but doesn't require a sacrifice.
You can always use Merfolk Looter to toss some good artifacts and put them back up with this guy.
Posted By:
MidgetfaceKillah
(7/30/2009 10:05:40 PM)
In a pinch, discard your large artifact creature like Colossus of Sardia to activate, say, Wild Mongrel, and then cast this spell. Hooray for a turn 4 Colossus!
Posted By:
keeds4
(12/13/2010 11:33:28 AM)
This should be a 5 just because it's a secondary Tinker. (discard Inkwell, put into play for 4).
Posted By:
SlackWareWolf
(7/14/2009 6:32:31 AM)
i wish this worked for darksteel colossus fun way of keeping a pentivus in play or just take off all 5 counters from it resummon it make it a 10/10 or 10 tokens... i like to use it to keep arcbounds on the filed its a pain in the but to deal with an army of arcbounds from the grave
Posted By:
InvaderJoe1
(10/18/2011 11:19:13 PM)
@scmbling1´: well said.
Aside from the Goblin Welder there's also a Sorcery at the same cost as Tinker in red which can also do Argivian Restoration's job: Trash for Treasure.
Posted By:
Mode
(7/23/2011 6:27:47 PM)