Actually, man, you attack and play the land second main phase. Try thinking outside the box.
Posted By:
Exuberance
(6/21/2010 8:30:09 PM)
...but the card doesn't "come into play" every time it turns into a beast. It was already in play, it's just a creature now. So the Savage; she does nothing.
Posted By:
Kirbster
(9/2/2010 6:42:29 PM)
Actually, your opponent can definitely remove it with sorceries - they just play a land. Now, if you have some way of bringing a land down at instant speed, say a fetchland, you can thwart them which is kinda cool.
I don't think this is a great card, but it's very interesting and flavourful, I'd like to see more of these change and change back cards.
Posted By:
djflo
(6/11/2011 10:58:29 PM)
why is this rated so low? You will almost always have a 3/2 dude on your turn to attack, beginning turn 3. That's solid. And your opponent will be completely unable to remove the creature through sorcery-speed removal. It's not kickass awesome, but it's nothing to sneeze at either.
Posted By:
Champion_Kitsune
(3/25/2010 6:59:18 PM)
Actually man, you'll have a 3/2 to block with. Try rereading it one more time.
Posted By:
EvilCleavage
(5/24/2010 11:24:41 AM)
LOL Exuberance! Sorry EvilCleavage, but his aping of you to make the counterpoint was funny.
Anyhow, I could see this being solid with Wirewood Savage.
Posted By:
Paleopaladin
(6/21/2010 11:13:40 PM)
Try with Overburden.
They bounce lands thus ensuring that you have a creature. This guy doesn't bounce lands as he's not a creature.
Posted By:
blurrymadness
(3/12/2013 9:33:19 AM)
Actually not bad, drop turn 2, they will probably play a land. Next turn swing with 3/2 and then play your land, rinse repeat.
Posted By:
TheWrathofShane
(7/13/2013 7:11:19 AM)