funny, Jund colored enchantment that would totally destroy Jund!
Posted By:
Akromar
(2/19/2010 11:17:07 PM)
That card was in it's peak times worth more than 30$ or something around that... I think it deserves more than 2 stars. And there are many other ways to get 3 colors than by nonbasic lands. First, any land that sac (terramorphic expanse or fetchland) and mana generating artifacts and creatures or what not. I mean it totally destroys some decks.
Posted By:
majinara
(4/27/2010 11:48:58 AM)
The obvious problem is that if you're running a three color deck, you probably have nonbasics supporting it. Fetch lands are safe, though.
Posted By:
Tanaka348
(12/27/2009 11:55:03 AM)
Countryside Crusher and of course Crucible of Worlds should be useful
Posted By:
Buridan
(5/22/2010 12:50:26 PM)
If this was attached to a 3/3 body, I'd say it was good. But since it's not a creature that can beat face like Magus of the Moon, it's not that hot.
Posted By:
dberry02
(11/8/2010 10:59:01 PM)
Birds of Paradise, the classic turn 2 enabler.
Posted By:
Kryptnyt
(9/14/2011 8:40:28 PM)
Hard to play, hard to combo. Planeshift is notorious for having very difficult to cast enchantments that provide negligible benefits. Enchantments such as this.
Posted By:
AlphaNumerical
(8/31/2009 12:50:01 AM)
Play with some Obelisk of Junds? Maybe a Worn Powerstone or two?
Posted By:
NARFNra
(12/11/2010 11:10:10 PM)
This card was brutal in its standard time and saw a revival
Play with Dakmor Salvage and Life from the Loam, slow-rolling it until you accumulate some basics. Don't forget about Mox Diamond, too.
That's Dredge control for you. Of course, Dredge is much more powerful as aggro, so you don't see many people playing Dredge control. But you could. And this card isn't a bad place to start.
Posted By:
Salient
(3/18/2013 7:37:53 PM)
If you think that's a destructive flow, try hanging around my wife! Yeesh!
Posted By:
blindthrall
(12/15/2010 12:28:16 AM)