Interesting. Gives you a nice boost when you need it, but you better have some mana next turn, and hope your opponent doesn't have a Mana Short
Posted By:
Condor_96
(2/23/2011 10:31:18 PM)
This is a card for decks that plan on winning on turn 1 and need an extra 2 colorless mana. Or, for people who have voltaic keys and other such things.
Posted By:
Asmodi0000
(3/20/2011 2:41:44 PM)
it's good in just about any deck...
Posted By:
gasimakos1
(5/10/2011 10:36:21 AM)
Mana Vault, Mana Crypt, Voltaic Key, Grim Monolith, just how fast can you land a Wurmcoil or a Karn Liberated?
Of course, back in the day people do way more broken things with fast mana (combined with efficient card draw) than a turn three Karn. When Tolarian Academy was the norm, Mana Vault might have seemed rather "normal". Today, this would be insanely powerful.
Posted By:
sweetgab
(2/13/2014 8:49:11 AM)
Mana Vault, like Thoughtlace and Bayou, was a crap rare. This piece of junk artifact gave you 3 mana, which was good, but then you had to pay 4 to untap it. The card just oozed inefficiency. So into my box o' blah. It never occurred to me that a turn 1 Mana Vault could mean a turn 2 Air Elemental, Serra Angel, or Sengir Vampire. It never occurred to me that it was worth taking a point of damage per round for that kind of start. It never occurred to me, that is, until I played against someone whom it HAD occurred to, and who promptly mopped the floor with my pokey posterior using this very technique.
Posted By:
Eppek_the_Goblin
(2/18/2014 7:19:43 PM)