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to be blunt, I think that they should put counterspell back in. I mean seriously, blue hasn't been getting any good counters lately. Do you know what they put in instead of counters? They put in more freaking mill cards. I mean there aren't a lot of people who play mill at all, but a ton of people USED to play blue control, until counterspell was taken out. now blue has a bunch of replacements for counterspell like deprive. seriously?? I think that this card isn't broken, when you compare it to a bunch of the other cards that the other colores are getting. One of the only things that separates Magic from other card games, like Yu gi oh and pokemon is counters!!!!
Posted By: DerDerDerp (7/11/2011 5:52:26 PM)
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I was looking through my old piles of cards and found a playet of these. :P you gotta love finding hidden treasures.
Posted By: Arachibutyrophobia (8/23/2011 11:02:16 AM)
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"No it's not overpowered, for Christ's sake stop saying that! "

Yes it is. 2 mana to stop anything is way too much. Whining that you can't stop anything for 2 mana just shows you're not interested in balance, just in overpowering a type of deck you like.
Posted By: DarthExecutor (7/15/2009 11:44:07 AM)
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To the Autochthon Wurm guy: Terror

To the rest of you crybabies:

Counterspell stops one card from being played. ONE CARD. ONE. You should have about 59 more to play. Counterspell doesn't deal 20 damage to you, or decimate your Library, or wipe out all your creatures or your hand or anything like that. It isn't a game winner. Learn what Overpowered means. Go learn it. Learn learn learn. Most of all, stop crying.
Posted By: SirDoom (7/31/2009 7:04:44 PM)
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I like Cancel more (jk).
Posted By: Fire_hive (4/5/2009 10:49:28 AM)
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The reason I don't belive this card is overpowered is becuse there isn't any exact copys of it. Its always been the base blue permission card. Meaning every blue deck has 4 of these and then any other counters added in are always going to be worse in some way (counter target spell but cost 3, counter only creatures, counter anything but creatures, ect..).
Posted By: Silverware (8/23/2009 5:57:00 PM)
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Surprised to see that you can unlock two of these exact cards in the mono blue Illusion deck of DOTP 2012.

So wonderfully broken and fundamental to classic control. It will be the highlight and forefront of M13 core set.
Posted By: Hayw00d0909 (8/1/2011 6:54:55 AM)
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The only counterspell worth playing that requires mana.
Posted By: Ephrils (6/2/2009 6:41:23 PM)
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OOOOOOH YEEEEEEEEEAH!
Posted By: pensaint (5/14/2009 4:59:42 AM)
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@fictarious

this spell counters most of those "equally broken" things you mentioned lol. Also instants are slowly becoming easier to recycle quickly. If this was a sorcery with some weird flashlike effect then it might actually be fair.

But long story short, magic is only fun if you get to play. As much as ppl complain that blue is getting nerfed its getting dangerously close to being able to lock players out of the game with cards that arent even that hard to get.
Posted By: CerealBoxOfDoom (11/13/2010 10:40:43 AM)
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