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Iname, Life Aspect
Iname, Life Aspect 4GreenGreen (6)
Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Champions of Kamigawa (Rare)
Incendiary Flow
Incendiary Flow 1Red (2)
Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Incinerator of the Guilty
Incinerator of the Guilty 4RedRed (6)
Creature — Dragon (6/6)

Flying, trample

Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Increasing Confusion
Increasing Confusion Variable ColorlessBlue (1)
Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.

Flashback Variable ColorlessBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Rare)
Indentured Oaf
Indentured Oaf 3Red (4)
Creature — Ogre Warrior (4/3)

Prevent all damage that Indentured Oaf would deal to red creatures.

Ravnica: City of Guilds (Uncommon)
Indigo Faerie
Indigo Faerie 1Blue (2)
Creature — Faerie Wizard (1/1)

Flying

Blue: Target permanent becomes blue in addition to its other colors until end of turn.

Eventide (Uncommon)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Ineffable Blessing (Ineffable Blessing (a))
Ineffable Blessing (Ineffable Blessing (a)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.

• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.

• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (b))
Ineffable Blessing (Ineffable Blessing (b)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose an artist.

Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (c))
Ineffable Blessing (Ineffable Blessing (c)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered.

Whenever a creature with the chosen border enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (d))
Ineffable Blessing (Ineffable Blessing (d)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose a rarity.

Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (e))
Ineffable Blessing (Ineffable Blessing (e)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose odd or even.

Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card.

Unstable (Rare)
Ineffable Blessing (Ineffable Blessing (f))
Ineffable Blessing (Ineffable Blessing (f)) 1Green (2)
Enchantment

As Ineffable Blessing enters the battlefield, choose a number.

Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.)

Unstable (Rare)
Infantry Veteran
Infantry Veteran White (1)
Creature — Human Soldier (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Speed vs. Cunning (Common)
Iconic Masters (Common)
Infected Defector
Infected Defector 4White (5)
Creature — Phyrexian Knight (4/3)

When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Infected Vermin
Infected Vermin 2Black (3)
Creature — Rat (1/1)

2Black: Infected Vermin deals 1 damage to each creature and each player.

Threshold — 3Black: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Infectious Bite
Infectious Bite 1Green (2)
Instant

Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.

Phyrexia: All Will Be One (Uncommon)
Infectious Bloodlust
Infectious Bloodlust 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each combat if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

Magic Origins (Common)
Infectious Curse
Infectious Curse (0)
Enchantment — Aura Curse

Enchant player

Spells you cast that target enchanted player cost 1 less to cast.

At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Infectious Horror
Infectious Horror 3Black (4)
Creature — Zombie Horror (2/2)

Whenever Infectious Horror attacks, each opponent loses 2 life.

Core Set 2019 (Common)
Other Versions
Conflux (Common)
Archenemy (Common)
Magic: The Gathering—Conspiracy (Common)
Infectious Host
Infectious Host 2Black (3)
Creature — Zombie (1/1)

When Infectious Host dies, target player loses 2 life.

Ravnica: City of Guilds (Common)
Infectious Inquiry
Infectious Inquiry 2Black (3)
Sorcery

You draw two cards and you lose 2 life. Each opponent gets a poison counter.

Phyrexia: All Will Be One (Common)
Infectious Rage
Infectious Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

Judgment (Uncommon)
Infernal Captor
Infernal Captor 3Red (4)
Creature — Devil Rogue (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.

Modern Horizons 3 (Common)
Infernal Caretaker
Infernal Caretaker 3Black (4)
Creature — Human Cleric (2/2)

Morph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.

Legions (Common)
Infernal Contract
Infernal Contract BlackBlackBlack (3)
Sorcery

Draw four cards. You lose half your life, rounded up.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Infernal Darkness
Infernal Darkness 2BlackBlack (4)
Enchantment

Cumulative upkeep—Pay Black and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces Black instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Infernal Denizen
Infernal Denizen 7Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

Tap: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Ice Age (Rare)
Infernal Genesis
Infernal Genesis 4BlackBlack (6)
Enchantment

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

Prophecy (Rare)
Infernal Grasp
Infernal Grasp 1Black (2)
Instant

Destroy target creature. You lose 2 life.

Innistrad: Midnight Hunt (Uncommon)
Infernal Harvest
Infernal Harvest 1Black (2)
Sorcery

As an additional cost to cast this spell, return X Swamps you control to their owner's hand.

Infernal Harvest deals X damage divided as you choose among any number of target creatures.

Visions (Common)
Infernal Idol
Infernal Idol 3 (3)
Artifact

Tap: Add Black.

1BlackBlack, Tap, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.

Jumpstart 2022 (Common)
Infernal Kirin
Infernal Kirin 2BlackBlack (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

Saviors of Kamigawa (Rare)
Infernal Medusa
Infernal Medusa 3BlackBlack (5)
Creature — Gorgon (2/4)

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.

Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Legends (Uncommon)
Infernal Offering
Infernal Offering 4Black (5)
Sorcery

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Infernal Pet
Infernal Pet 2Black (3)
Creature — Imp (2/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.

Kaldheim (Common)
Infernal Plunge
Infernal Plunge Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add RedRedRed.

Innistrad (Common)
Infernal Reckoning
Infernal Reckoning Black (1)
Instant

Exile target colorless creature. You gain life equal to its power.

Core Set 2019 (Rare)
Infernal Scarring
Infernal Scarring 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

Core Set 2021 (Common)
Other Versions
Magic Origins (Common)
Core Set 2019 (Common)
Infernal Sovereign
Infernal Sovereign 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

Skip your draw step.

Whenever you play a land or cast a spell, you draw a card and you lose 1 life.

March of the Machine Commander (Mythic Rare)
Infernal Spawn of Evil
Infernal Spawn of Evil 6BlackBlackBlack (9)
Creature — Beast (7/7)

Flying, first strike

1Black, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Infernal Spawn of Infernal Spawn of Evil
Infernal Spawn of Infernal Spawn of Evil 8BlackBlack (10)
Creature — Demon Child (8/8)

Flying, first strike, trample

Once each turn, while you're searching your library, you may pay 1Black, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Infernal Tribute
Infernal Tribute BlackBlackBlack (3)
Enchantment

2, Sacrifice a nontoken permanent: Draw a card.

Weatherlight (Rare)
Infernal Tutor
Infernal Tutor 1Black (2)
Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Infernius Spawnington III, Esq.
Infernius Spawnington III, Esq. 10Black (11)
Creature — Demon Beast Grandchild (9/9)

Flying, first strike, trample, haste

This spell costs 3 less to cast for each card you've revealed this turn.

When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player.

Unsanctioned (Rare)
Inferno
Inferno 5RedRed (7)
Instant

Inferno deals 6 damage to each creature and each player.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Inferno Elemental
Inferno Elemental 4RedRed (6)
Creature — Elemental (4/4)

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

Magic 2010 (Uncommon)
Inferno Fist
Inferno Fist 1Red (2)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +2/+0.

Red, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.

Magic 2015 Core Set (Common)
Inferno Hellion
Inferno Hellion 3Red (4)
Creature — Hellion (7/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Inferno Jet
Inferno Jet 5Red (6)
Sorcery

Inferno Jet deals 6 damage to target opponent or planeswalker.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Inferno of the Star Mounts
Inferno of the Star Mounts 4RedRed (6)
Legendary Creature — Dragon (6/6)

This spell can't be countered.

Flying, haste

Red: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Adventures in the Forgotten Realms (Mythic Rare)
Inferno Project
Inferno Project 6Red (7)
Creature — Elemental (0/0)

Trample

Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Commander 2021 (Rare)
Inferno Titan
Inferno Titan 4RedRed (6)
Creature — Giant (6/6)

Red: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Commander Masters (Rare)
Other Versions
Magic 2011 (Mythic Rare)
Magic 2012 (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2015 (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Inferno Trap
Inferno Trap 3Red (4)
Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay Red rather than pay this spell's mana cost.

Inferno Trap deals 4 damage to target creature.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Infest
Infest 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Onslaught (Uncommon)
Shards of Alara (Uncommon)
Archenemy (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Infestation Expert
Infestation Expert 4Green (5)
Creature — Human Werewolf (3/4)

Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Infested Fleshcutter
Infested Fleshcutter 1White (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.)

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Infested Roothold
Infested Roothold 4Green (5)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Protection from artifacts

Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.

Darksteel (Uncommon)
Infested Thrinax
Infested Thrinax 3BlackGreen (5)
Creature — Lizard (4/4)

Flash

When Infested Thrinax enters the battlefield, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.

Modern Horizons 3 Commander (Rare)
Infested Werewolf
Infested Werewolf (0)
Creature — Werewolf (4/5)

Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Infesting Radroach
Infesting Radroach 2Black (3)
Creature — Insect Mutant (2/2)

Flying

Infesting Radroach can't block.

Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.

Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.

Magic The Gathering—Fallout (Uncommon)
Infiltrate
Infiltrate Blue (1)
Instant

Target creature can't be blocked this turn.

Nemesis (Common)
Infiltration Lens
Infiltration Lens 1 (1)
Artifact — Equipment

Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip 1

Jumpstart 2022 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Infiltrator il-Kor
Infiltrator il-Kor 4Blue (5)
Creature — Kor Rogue (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Suspend 2—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Infinite Hourglass
Infinite Hourglass 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Infinite Obliteration
Infinite Obliteration 1BlackBlack (3)
Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Magic Origins (Rare)
Infinite Reflection
Infinite Reflection 5Blue (6)
Enchantment — Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Commander 2014 (Rare)
Other Versions
Avacyn Restored (Rare)
Infinity Elemental
Infinity Elemental 4RedRedRed (7)
Creature — Elemental (∞/5)

(This creature has INFINITE POWER.)

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Inflame
Inflame Red (1)
Instant

Inflame deals 2 damage to each creature dealt damage this turn.

Darksteel (Common)
Other Versions
Prophecy (Common)
Inflation Station
Inflation Station (0)
Artifact — Contraption

Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.

Unstable (Common)
Information Booth (Information Booth (a))
Information Booth (Information Booth (a)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 2, 6

Unfinity (Uncommon)
Information Booth (Information Booth (b))
Information Booth (Information Booth (b)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 3, 6

Unfinity (Uncommon)
Information Booth (Information Booth (c))
Information Booth (Information Booth (c)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 4, 6

Unfinity (Uncommon)
Information Booth (Information Booth (d))
Information Booth (Information Booth (d)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 5, 6

Unfinity (Uncommon)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Infuriate
Infuriate Red (1)
Instant

Target creature gets +3/+2 until end of turn.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Core Set 2020 (Common)
Theros Beyond Death (Common)
Infuse
Infuse 2Blue (3)
Instant

Untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition III (Common)
Other Versions
Ice Age (Common)
Infuse with the Elements
Infuse with the Elements 3Green (4)
Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Battle for Zendikar (Uncommon)
Infuse with Vitality
Infuse with Vitality BlackGreen (2)
Instant

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

You gain 2 life.

Strixhaven: School of Mages (Common)
Infused Arrows
Infused Arrows 4 (4)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Tap, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.

Fifth Dawn (Uncommon)
Ingenious Infiltrator
Ingenious Infiltrator 2BlueBlack (4)
Creature — Vedalken Ninja (2/3)

Ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, draw a card.

Modern Horizons (Uncommon)
Ingenious Thief
Ingenious Thief 1Blue (2)
Creature — Human Rogue (1/1)

Flying

When Ingenious Thief enters the battlefield, look at target player's hand.

Portal (Uncommon)
Other Versions
Starter 1999 (Common)
Inherited Fiend
Inherited Fiend (0)
Creature — Demon (4/4)

Flying

2Black: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend.

Innistrad: Midnight Hunt (Uncommon)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

Champions of Kamigawa (Uncommon)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Ink-Eyes, Servant of Oni
Ink-Eyes, Servant of Oni 4BlackBlack (6)
Legendary Creature — Rat Ninja (5/4)

Ninjutsu 3BlackBlack (3BlackBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

1Black: Regenerate Ink-Eyes.

Secret Lair Drop (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
From the Vault: Twenty (Mythic Rare)
Planechase Anthology (Rare)
Inkfathom Divers
Inkfathom Divers 3BlueBlue (5)
Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Inkfathom Infiltrator
Inkfathom Infiltrator Blue or BlackBlue or Black (2)
Creature — Merfolk Rogue (2/1)

Inkfathom Infiltrator can't block and can't be blocked.

Shadowmoor (Uncommon)
Inkfathom Witch
Inkfathom Witch 1Blue or Black (2)
Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

2BlueBlack: Each unblocked creature has base power and toughness 4/1 until end of turn.

Streets of New Capenna Commander (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Inkrise Infiltrator
Inkrise Infiltrator 1Black (2)
Creature — Human Ninja (1/2)

Flying

3Black: Inkrise Infiltrator gets +2/+2 until end of turn.

Kamigawa: Neon Dynasty (Common)
Inner Fire
Inner Fire 3Red (4)
Sorcery

Add Red for each card in your hand.

Saviors of Kamigawa (Common)
Inner-Flame Acolyte
Inner-Flame Acolyte 1RedRed (3)
Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Inner-Flame Igniter
Inner-Flame Igniter 2Red (3)
Creature — Elemental Warrior (2/2)

2Red: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Uncommon)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Inquisition of Kozilek
Inquisition of Kozilek Black (1)
Sorcery

Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Modern Event Deck 2014 (Uncommon)
Conspiracy: Take the Crown (Rare)
Modern Masters 2017 Edition (Uncommon)
Strixhaven Mystical Archive (Rare)
Inquisitor Greyfax
Inquisitor Greyfax 1WhiteBlueBlack (4)
Legendary Creature — Human Inquisitor (3/3)

Vigilance

Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.

Hunt for Heresy — 1, Tap: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Mythic Rare)
Inquisitor's Flail
Inquisitor's Flail 2 (2)
Artifact — Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip 2

Innistrad (Uncommon)
Inscription of Abundance
Inscription of Abundance 1Green (2)
Instant

Kicker 2Green

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don't control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Zendikar Rising (Rare)
March of the Machine Commander (Rare)
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